{"id":9690,"date":"2021-05-23T21:33:05","date_gmt":"2021-05-24T02:33:05","guid":{"rendered":"https:\/\/niixer.com\/?p=9690"},"modified":"2021-05-24T16:06:17","modified_gmt":"2021-05-24T21:06:17","slug":"taller-de-animacion-2","status":"publish","type":"post","link":"https:\/\/niixer.com\/index.php\/2021\/05\/23\/taller-de-animacion-2\/","title":{"rendered":"Taller de animaci\u00f3n"},"content":{"rendered":"\n<p>Creando animaciones con Blender en con formato .fbx<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Introducci\u00f3n<\/h3>\n\n\n\n<h4 class=\"wp-block-heading\">Con Blender pueden crearse visualizaciones 3D, tales como im\u00e1genes fijas, animaciones 3D, efectos visuales y edici\u00f3n de v\u00eddeo. Es muy indicado para personas individuales y peque\u00f1os estudios que quieran beneficiarse de su pipeline unificado y su proceso de desarrollo responsivo. Blender es una aplicaci\u00f3n multiplataforma que se ejecuta en sistemas Linux, MacOS y Windows. Blender tambi\u00e9n tiene requisitos de memoria y almacenamiento relativamente peque\u00f1os en comparaci\u00f3n con otras suites de creaci\u00f3n 3D. Su interfaz utiliza OpenGL y proporciona una experiencia consistente en todos los equipos y plataformas compatibles.<\/h4>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>A continuaci\u00f3n, se muestra la evidencia de la realizaci\u00f3n del taller de animaci\u00f3n<\/strong><\/h4>\n\n\n\n<ol class=\"wp-block-list\" type=\"1\"><li>En la p\u00e1gina&nbsp;<a href=\"https:\/\/sketchfab.com\/\">https:\/\/sketchfab.com<\/a>, buscar y descargar un modelo .fbx sin animaci\u00f3n. Siempre se recomienda este formato para tenerlo en cuenta al momento de importarlo en blender<\/li><\/ol>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"884\" height=\"437\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/1.png\" alt=\"\" class=\"wp-image-9651\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/1.png 884w, https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/1-300x148.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/1-768x380.png 768w\" sizes=\"auto, (max-width: 884px) 100vw, 884px\" \/><\/figure>\n\n\n\n<p>2. Se descargar\u00e1 un archivo comprimido. Se descomprime el archivo y se deja en una carpeta de f\u00e1cil acceso.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"859\" height=\"475\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/2.png\" alt=\"\" class=\"wp-image-9652\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/2.png 859w, https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/2-300x166.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/2-768x425.png 768w\" sizes=\"auto, (max-width: 859px) 100vw, 859px\" \/><\/figure>\n\n\n\n<p>3. Una vez descomprimido el archivo, se procede a subir el archivo en la carpeta source a la p\u00e1gina Mixamo para iniciar el proceso de animaci\u00f3n.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"885\" height=\"474\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/3.png\" alt=\"\" class=\"wp-image-9653\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/3.png 885w, https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/3-300x161.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/3-768x411.png 768w\" sizes=\"auto, (max-width: 885px) 100vw, 885px\" \/><\/figure>\n\n\n\n<p>4. Se procede a definir los v\u00e9rtices del esqueleto para los movimientos del objeto, debido a que al ubicar cada v\u00e9rtice aparece una lupa, lo recomendable es dejar lo mas centrado posible el mismo para un mejor y claro movimiento de la animacion.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"886\" height=\"433\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/4.png\" alt=\"\" class=\"wp-image-9654\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/4.png 886w, https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/4-300x147.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/4-768x375.png 768w\" sizes=\"auto, (max-width: 886px) 100vw, 886px\" \/><\/figure>\n\n\n\n<p>5. Una vez se presiona el bot\u00f3n \u201csiguiente\u201d Mixamo iniciar\u00e1 el proceso de Riggin, cuando este proceso finaliza, el objeto tiene movimiento.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"884\" height=\"438\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/5.png\" alt=\"\" class=\"wp-image-9655\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/5.png 884w, https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/5-300x149.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/5-768x381.png 768w\" sizes=\"auto, (max-width: 884px) 100vw, 884px\" \/><\/figure>\n\n\n\n<p>6. Una vez finalizado el proceso de Riggin, se asigna un movimiento al objeto, en este caso \u201cSwing to Land\u201d aqui se puede escoger cualquier movimiento y en parte derecha de la pantalla se vera una vista previa del movimiento seleccionado.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"876\" height=\"405\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/6.png\" alt=\"\" class=\"wp-image-9656\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/6.png 876w, https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/6-300x139.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/6-768x355.png 768w\" sizes=\"auto, (max-width: 876px) 100vw, 876px\" \/><\/figure>\n\n\n\n<p>7. Una vez se seleccione el movimiento para el objeto, se procede a descargar el archivo resultante y se guarda en un directorio de f\u00e1cil acceso.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"883\" height=\"444\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/7.png\" alt=\"\" class=\"wp-image-9657\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/7.png 883w, https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/7-300x151.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/7-768x386.png 768w\" sizes=\"auto, (max-width: 883px) 100vw, 883px\" \/><\/figure>\n\n\n\n<p>8. Se repite el proceso con las 5 animaciones adicionales. Una vez se tengan los archivos de los 6 personajes se procede a importarlos en blender. Para ellos vamos a usar un escenario previamente elaborado en una de las pr\u00e1cticas anteriores<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Se importan los 6 archivos fbx al ambiente de blender y se ubican en la escena. Adicionalmente se importa una escena que es un archivo glft<\/li><\/ul>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"913\" height=\"428\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/8.png\" alt=\"\" class=\"wp-image-9658\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/8.png 913w, https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/8-300x141.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/8-768x360.png 768w\" sizes=\"auto, (max-width: 913px) 100vw, 913px\" \/><\/figure>\n\n\n\n<p>9. A continuaci\u00f3n, se agregan luces de colores a la escena para simular un ambiente night club.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"823\" height=\"406\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/9.png\" alt=\"\" class=\"wp-image-9659\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/9.png 823w, https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/9-300x148.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/9-768x379.png 768w\" sizes=\"auto, (max-width: 823px) 100vw, 823px\" \/><\/figure>\n\n\n\n<p>10. Finalmente se agrega la pista de audio con la canci\u00f3n Mami por Piso 21 &amp; Black Eyed Peas como se explica en la p\u00e1gina web Pasos para agregar un altavoz o sonido en Blender 2.8 Ir a Leer M\u00e1s. 12 Design Note. y Asi es como se concluye este articulo de creando animaciones con blender.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"839\" height=\"394\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/10.png\" alt=\"\" class=\"wp-image-9660\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/10.png 839w, https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/10-300x141.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/10-768x361.png 768w\" sizes=\"auto, (max-width: 839px) 100vw, 839px\" \/><\/figure>\n\n\n\n<p>Autor:&nbsp;<a href=\"https:\/\/niixer.com\/?s=Manuel+Felipe+Vanegas+Prieto\">Karen Daniela Hue<\/a>rtas y Daniela Fonseca <\/p>\n\n\n\n<p>Editor: Carlos Pinz\u00f3n<\/p>\n\n\n\n<p>C\u00f3digo: UCCG-9<\/p>\n\n\n\n<p>Universidad: Universidad Central<\/p>\n\n\n\n<div class=\"wp-block-group\"><div class=\"wp-block-group__inner-container is-layout-flow wp-block-group-is-layout-flow\">\n<h2 class=\"wp-block-heading\">Fuentes<\/h2>\n\n\n\n<ul class=\"wp-block-list\"><li><em>Rigging | Blender: 3D en la educaci\u00f3n<\/em>. (2021, 10 mayo). Rigging.\u00a0<a href=\"http:\/\/formacion.intef.es\/pluginfile.php\/44618\/mod_imscp\/content\/1\/rigging.html\">http:\/\/formacion.intef.es\/pluginfile.php\/44618\/mod_imscp\/content\/1\/rigging.html<\/a><\/li><li><em>Introducci\u00f3n \u2014 Blender Manual<\/em>. (2021, 25 febrero). Manual &#8211; Blender. https:\/\/docs.blender.org\/manual\/es\/latest\/getting_started\/about\/introduction.html#:%7E:text=Bienvenido%20a%20Blender%2C%20la%20suite,visuales%20y%20edici%C3%B3n%20de%20v%C3%ADdeo.&amp;text=Blender%20es%20una%20aplicaci%C3%B3n%20multiplataforma,sistemas%20Linux%2C%20macOS%20y%20Windows.<\/li><li>Meroz, M. (2020, 14 mayo).\u00a0<em>Los 5 tipos de animaci\u00f3n \u2013 Gu\u00eda para principiantes<\/em>. Bloop Animation. https:\/\/www.bloopanimation.com\/es\/types-of-animation\/<\/li><li>Velasco, L. (2021, 1 marzo).\u00a0<em>TOP 8 Mejores Programas, Herramientas y Plugins para hacer Rigging nivel dios<\/em>. Notodoanimacion.es | noticias, recursos, tutoriales y empleo para Artistas Digitales. https:\/\/www.notodoanimacion.es\/programas-herramientas-plugins-rigging\/<\/li><li><em>Animaci\u00f3n \u2013 Computaci\u00f3n gr\u00e1fica<\/em>. (2012, 25 marzo). Animaci\u00f3n. https:\/\/sites.google.com\/site\/grafcomputacional\/animacion-3d\/animacion<\/li><li><em>Control Rig<\/em>. (2016, 6 agosto). Unreal Engine Documentation. https:\/\/docs.unrealengine.com\/en US\/AnimatingObjects\/SkeletalMeshAnimation\/ControlRig\/index.html<\/li><li>Skeletal animation. (2021, 30 abril). En\u00a0<em>Wikipedia, la enciclopedia libre<\/em>. https:\/\/es.wikipedia.org\/wiki\/Skeletal_animation<\/li><li>Morphing. (2020, 10 marzo). En\u00a0<em>Wikipedia, la enciclopedia libre<\/em>. https:\/\/es.wikipedia.org\/wiki\/Morphing<\/li><li>R. (2021, 15 febrero).\u00a0<em>Fotograma<\/em>. Concepto de \u2013 Definici\u00f3n de. https:\/\/conceptodefinicion.de\/fotograma\/<\/li><li><em>Timeline (L\u00ednea de Tiempo) \u2014 Blender Manual<\/em>. (2021, 25 febrero). Time Line (Linea del tiempo). https:\/\/docs.blender.org\/manual\/es\/latest\/editors\/timeline.html#:%7E:text=El%20editor%20Timeline%2C%20identificado%20mediante,con%20el%20cabezal%20de%20reproducci%C3%B3n.<\/li><li>Gonz\u00e1lez L., C. (2020, 24 agosto).\u00a0<em>3DSMAX Animaci\u00f3n: Constraints de animaci\u00f3n, Parte 2<\/em>. MVBlog. https:\/\/www.mvblog.cl\/tutoriales3d\/3dsmax\/3dsmax-animacion-constraints-2\/#:%7E:text=Este%20es%20un%20constraint%20bastante,otro%20lugar%2C%20o%20dejarlo%20est%C3%A1tico.<\/li><li><em>Terminolog\u00eda esencial para la animaci\u00f3n\u2014Nuevas caracter\u00edsticas y mejoras que se han agregado en esta versi\u00f3n. | Documentaci\u00f3n<\/em>. (2020, 20 febrero).<\/li><li>Terminolog\u00eda esencial para la animaci\u00f3n. https:\/\/pro.arcgis.com\/es\/pro-app\/latest\/help\/mapping\/animation\/essential-terminology-list-for-animation.htm<\/li><li><em>Technical Courses :: Cursos T\u00e9cnicos \u2013 Realizar animaciones con Blender 3D<\/em>. (2014, 24 marzo). Realizar animaciones con blender en 3D.\u00a0<a href=\"http:\/\/www.technicalcourses.net\/portal\/es\/blog\/blog_entrada.php?entrada_id=74#:%7E:text=El%20dominio%20de%20las%20curvas,clave%20de%20forma%20muy%20visual\">http:\/\/www.technicalcourses.net\/portal\/es\/blog\/blog_entrada.php?entrada_id=74#:%7E:text=El%20dominio%20de%20las%20curvas,clave%20de%20forma%20muy%20visual<\/a>.<\/li><li><em>Liriano, B. (2020, 15 julio). Pasos para agregar un altavoz o sonido en Blender 2.8 Ir a Leer M\u00e1s. 12 Design Note.<\/em><\/li><li><em>Introducci\u00f3n \u2014 Blender Manual<\/em>. (2021, 25 febrero). Manual &#8211; Blender. https:\/\/docs.blender.org\/manual\/es\/latest\/getting_started\/about\/introduction.html#:%7E:text=Bienvenido%20a%20Blender%2C%20la%20suite,visuales%20y%20edici%C3%B3n%20de%20v%C3%ADdeo.&amp;text=Blender%20es%20una%20aplicaci%C3%B3n%20multiplataforma,sistemas%20Linux%2C%20macOS%20y%20Windows.<\/li><\/ul>\n\n\n\n<p><\/p>\n<\/div><\/div>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Creando animaciones con Blender en con formato .fbx Introducci\u00f3n Con Blender pueden crearse visualizaciones 3D, tales como im\u00e1genes fijas, animaciones 3D, efectos visuales y edici\u00f3n de v\u00eddeo. Es muy indicado para personas individuales y peque\u00f1os estudios que quieran beneficiarse de su pipeline unificado y su proceso de desarrollo responsivo. BlenderSeguir Leyendo<\/p>\n","protected":false},"author":108,"featured_media":9847,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"colormag_page_container_layout":"default_layout","colormag_page_sidebar_layout":"default_layout","footnotes":""},"categories":[1309],"tags":[1153,1343,473,656,84,1346,1011],"class_list":["post-9690","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-computacion-grafica","tag-animacion-2","tag-animar-en-mixamo","tag-blender","tag-efectos-visuales","tag-modelos-3d","tag-opengl","tag-sketchpad"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.2 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Taller de animaci\u00f3n &#8211; Portal de noticias de tecnolog\u00eda, Realidad Virtual, Aumentada y Mixta, Videojuegos<\/title>\n<meta name=\"description\" content=\"En Portal de noticias de tecnolog\u00eda, Realidad Virtual, Aumentada y Mixta, Videojuegos encuentra los mejores contenidos del mundo de la tecnolog\u00eda | Taller de animaci\u00f3n\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/niixer.com\/index.php\/2021\/05\/23\/taller-de-animacion-2\/\" \/>\n<meta property=\"og:locale\" content=\"es_ES\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Taller de animaci\u00f3n &#8211; 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