{"id":9668,"date":"2021-05-23T17:15:20","date_gmt":"2021-05-23T22:15:20","guid":{"rendered":"https:\/\/niixer.com\/?p=9668"},"modified":"2021-05-24T11:18:23","modified_gmt":"2021-05-24T16:18:23","slug":"mixamo-blender","status":"publish","type":"post","link":"https:\/\/niixer.com\/index.php\/2021\/05\/23\/mixamo-blender\/","title":{"rendered":"\u00bfC\u00f3mo Importar animaci\u00f3n desde Mixamo a Blender?"},"content":{"rendered":"\n<p>Para iniciar nuestro proceso de animaci\u00f3n en blender lo primero que se debe realizar es hacer la b\u00fasqueda de los modelos 3D que queramos utilizar. Para esto, vamos a dirigirnos a la p\u00e1gina web Mixamo, una p\u00e1gina que contiene modelos 3D prefabricados y animaciones previamente realizadas para poder incluirlas en las distintas plataformas como blender o unity.<\/p>\n\n\n\n<p><strong>&nbsp;<\/strong>Ilustraci\u00f3n 1: p\u00e1gina Mixamo<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"284\" height=\"158\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-84.png\" alt=\"\" class=\"wp-image-9669\" \/><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\">Personajes<\/h3>\n\n\n\n<p>Entre la variedad de personajes que se encuentran en la p\u00e1gina se eligi\u00f3 como personajes principales para aplicarle las animaciones a los personajes que se pueden ver a continuaci\u00f3n, sin embargo, hay muchas m\u00e1s opciones. Lo pr\u00e1ctico de la p\u00e1gina es que permite descargar todos los modelos y animaciones de manera gratuita con la \u00fanica condici\u00f3n de que no se haga uso comercial de estos.<\/p>\n\n\n\n<p>Ilustraci\u00f3n 2: modelo Zlorp<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"278\" height=\"345\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-85.png\" alt=\"\" class=\"wp-image-9670\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-85.png 278w, https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-85-242x300.png 242w\" sizes=\"auto, (max-width: 278px) 100vw, 278px\" \/><\/figure>\n\n\n\n<p>Ilustraci\u00f3n 3: Modelo Maynard<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"276\" height=\"386\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-86.png\" alt=\"\" class=\"wp-image-9671\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-86.png 276w, https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-86-215x300.png 215w\" sizes=\"auto, (max-width: 276px) 100vw, 276px\" \/><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\">Animaciones<\/h3>\n\n\n\n<p>Una vez elegido el modelo, nos dirigimos a la pesta\u00f1a de la derecha donde dice animaciones y damos click, una ver ah\u00ed podemos elegir entre cientos de animaciones que hay en la p\u00e1gina. Para este ejercicio se tomaron cuatro animaciones que posteriormente se le agregar\u00e1n a cada uno de los personajes. Para esto vamos a elegir las animaciones y las vamos a descargar (una por una) debemos elegir la opci\u00f3n que dice descargar FBX para unity.<\/p>\n\n\n\n<p>Ilustraci\u00f3n 4: animaciones<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"431\" height=\"252\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-87.png\" alt=\"\" class=\"wp-image-9672\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-87.png 431w, https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-87-300x175.png 300w\" sizes=\"auto, (max-width: 431px) 100vw, 431px\" \/><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\">Importaci\u00f3n de sketchfab para Blender<\/h3>\n\n\n\n<p>Una vez descargados el modelo y las animaciones, necesitamos un escenario para que nuestras animaciones se vean mejor, este escenario lo descargaremos desde el mismo blender utilizando un complemento de sketchfab, para esto buscaremos en Google \u201csketchfab para blender\u201d nos aparecer\u00e1 una p\u00e1gina en GitHub entraremos ah\u00ed.<\/p>\n\n\n\n<p>Ilustraci\u00f3n 5: github<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"508\" height=\"310\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-88.png\" alt=\"\" class=\"wp-image-9673\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-88.png 508w, https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-88-300x183.png 300w\" sizes=\"auto, (max-width: 508px) 100vw, 508px\" \/><\/figure>\n\n\n\n<p>Damos click en \u201clatest realise\u201d<\/p>\n\n\n\n<p>Ilustraci\u00f3n 6: Github sketchfab<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"293\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-89.png\" alt=\"\" class=\"wp-image-9674\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-89.png 589w, https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-89-300x149.png 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Y finalmente damos click en \u201cthis.zip file\u201d aqu\u00ed nos descargar\u00e1 un archivo rar el cual ubicaremos en una carpeta de preferencia sin descomprimirlo. A continuaci\u00f3n, proseguimos a abrir el blender.<\/p>\n\n\n\n<p>Ilustraci\u00f3n 7: blender<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"434\" height=\"331\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-90.png\" alt=\"\" class=\"wp-image-9675\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-90.png 434w, https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-90-300x229.png 300w\" sizes=\"auto, (max-width: 434px) 100vw, 434px\" \/><\/figure>\n\n\n\n<p>Nos dirigimos a la pesta\u00f1a Editar&gt; preferences y nos aparecer\u00e1 la siguiente ventana.<\/p>\n\n\n\n<p>Ilustraci\u00f3n 8: preferences<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"341\" height=\"285\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-91.png\" alt=\"\" class=\"wp-image-9676\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-91.png 341w, https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-91-300x251.png 300w\" sizes=\"auto, (max-width: 341px) 100vw, 341px\" \/><\/figure>\n\n\n\n<p>Damos click en instalar y posteriormente seleccionamos la carpeta donde dejamos el archivo rar.<\/p>\n\n\n\n<p>Ilustraci\u00f3n 9: buscando rar<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"427\" height=\"263\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-92.png\" alt=\"\" class=\"wp-image-9677\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-92.png 427w, https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-92-300x185.png 300w\" sizes=\"auto, (max-width: 427px) 100vw, 427px\" \/><\/figure>\n\n\n\n<p>Una vez ubicado el archivo rar le damos click en instalar complemento e inmediatamente quedar\u00e1 importado el complemento, nos saldr\u00e1 esta ventana la cual cerraremos.<\/p>\n\n\n\n<p>Ilustraci\u00f3n 10: elemento importado<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"378\" height=\"315\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-93.png\" alt=\"\" class=\"wp-image-9678\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-93.png 378w, https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-93-300x250.png 300w\" sizes=\"auto, (max-width: 378px) 100vw, 378px\" \/><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\">Inicio de la importaci\u00f3n de animaciones en Blender<\/h3>\n\n\n\n<p>Ahora oprimiremos la letra n y nos aparecer\u00e1 un men\u00fa, en el cual seleccionaremos la pesta\u00f1a de sketchfab, daremos click.<\/p>\n\n\n\n<p>Ilustraci\u00f3n 11: pesta\u00f1a sketchfab<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"174\" height=\"306\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-94.png\" alt=\"\" class=\"wp-image-9679\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-94.png 174w, https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-94-171x300.png 171w\" sizes=\"auto, (max-width: 174px) 100vw, 174px\" \/><\/figure>\n\n\n\n<p>Aqu\u00ed daremos click en Activate add on e ingresaremos el correo y contrase\u00f1a de nuestra cuenta en sketchfab, si no tenemos una cuenta creada, simplemente le damos clik en create acount<\/p>\n\n\n\n<p>Ilustraci\u00f3n 12: log in &#8211; sing in<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"295\" height=\"358\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-95.png\" alt=\"\" class=\"wp-image-9680\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-95.png 295w, https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-95-247x300.png 247w\" sizes=\"auto, (max-width: 295px) 100vw, 295px\" \/><\/figure>\n\n\n\n<p>Una vez iniciada la sesi\u00f3n podremos buscar modelos prefabricados para importarlos en nuestra escena, para esto, vamos a la pesta\u00f1a de importar y en el espacio de b\u00fasqueda buscaremos algo para la escena en mi caso buscare \u201ccity\u201d<\/p>\n\n\n\n<p>Ilustraci\u00f3n 13: buscar importaciones<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"452\" height=\"394\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-96.png\" alt=\"\" class=\"wp-image-9681\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-96.png 452w, https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-96-300x262.png 300w\" sizes=\"auto, (max-width: 452px) 100vw, 452px\" \/><\/figure>\n\n\n\n<p>Una vez elegido un modelo, daremos click en import model<\/p>\n\n\n\n<p>Ilustraci\u00f3n 14: importaci\u00f3n del modelo<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"146\" height=\"334\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-97.png\" alt=\"\" class=\"wp-image-9682\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-97.png 146w, https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-97-131x300.png 131w\" sizes=\"auto, (max-width: 146px) 100vw, 146px\" \/><\/figure>\n\n\n\n<p>Quedar\u00e1 de la siguiente manera, nos traer\u00e1 todo y texturas.<\/p>\n\n\n\n<p>Ilustraci\u00f3n 15: modelo ya importado<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"494\" height=\"293\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-98.png\" alt=\"\" class=\"wp-image-9683\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-98.png 494w, https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-98-300x178.png 300w\" sizes=\"auto, (max-width: 494px) 100vw, 494px\" \/><\/figure>\n\n\n\n<p>Ahora s\u00ed, importaremos nuestras animaciones, para esto vamos a repetir el siguiente proceso con cada una de las animaciones. Nos dirigimos a la pesta\u00f1a de Archivo&gt; import&gt; FBX<\/p>\n\n\n\n<p>Ilustraci\u00f3n 16: importando animaciones<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"338\" height=\"323\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-99.png\" alt=\"\" class=\"wp-image-9684\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-99.png 338w, https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-99-300x287.png 300w\" sizes=\"auto, (max-width: 338px) 100vw, 338px\" \/><\/figure>\n\n\n\n<p>Ahora simplemente elegimos una por una las animaciones que queremos subir a la escena, el proceso no se puede hacer con todas las animaciones a la vez, debe hacerse una por una. Una vez todas las animaciones est\u00e9n importadas se ver\u00e1 de la siguiente manera.<\/p>\n\n\n\n<p>Ilustraci\u00f3n 17: animaciones importadas<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"536\" height=\"345\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-100.png\" alt=\"\" class=\"wp-image-9685\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-100.png 536w, https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-100-300x193.png 300w\" sizes=\"auto, (max-width: 536px) 100vw, 536px\" \/><\/figure>\n\n\n\n<p>Finalmente, escalaremos los modelos como nos parezca, sin embargo, normalmente quedar\u00e1n de un buen tama\u00f1o. Tambi\u00e9n podemos acercarnos a la l\u00ednea de tiempo y ponerle un limite de tiempo a la l\u00ednea para que cuando los modelos terminen de hacer su animaci\u00f3n, esta se repita indefinidamente, esto lo logramos editando el final de la l\u00ednea de tiempo, en este caso lo ubiqu\u00e9 en 80.<\/p>\n\n\n\n<p>Ilustraci\u00f3n 18: l\u00ednea de tiempo<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"343\" height=\"117\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-101.png\" alt=\"\" class=\"wp-image-9686\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-101.png 343w, https:\/\/niixer.com\/wp-content\/uploads\/2021\/05\/image-101-300x102.png 300w\" sizes=\"auto, (max-width: 343px) 100vw, 343px\" \/><\/figure>\n\n\n\n<p>A continuaci\u00f3n, podremos encontrar un video explicando el proceso paso a paso desde cero:<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"\u00bfC\u00f3mo Importar animaci\u00f3n desde Mixamo a Blender?\" width=\"800\" height=\"450\" src=\"https:\/\/www.youtube.com\/embed\/86cKHIRVnwI?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p><strong>Autor: <\/strong><a href=\"https:\/\/niixer.com\/?s=Diego+Montero+Mejia\" target=\"_blank\" rel=\"noreferrer noopener\">Diego Montero Mejia<\/a><\/p>\n\n\n\n<p>Editor:&nbsp;<a href=\"https:\/\/niixer.com\/?s=Carlos+Pinzon\">Carlos Pinz\u00f3n<\/a><\/p>\n\n\n\n<p>C\u00f3digo: UCCG-9<\/p>\n\n\n\n<p>Universidad:&nbsp;<a href=\"https:\/\/www.ucentral.edu.co\/\">Universidad Central<\/a><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Fuentes<\/strong><\/h3>\n\n\n\n<p id=\"block-e90e85a5-efd0-4d0c-bb43-c565f3a8712f\">Pinz\u00f3n C. (2021). <em>ANIMACION BLENDER 3D \u2013 MIXAMO<\/em>. Universidad Central.<\/p>\n\n\n\n<p id=\"block-e90e85a5-efd0-4d0c-bb43-c565f3a8712f\">mixamo. (2021). Mixamo Get animated. Mixamo <\/p>\n\n\n\n<pre id=\"block-e90e85a5-efd0-4d0c-bb43-c565f3a8712f\" class=\"wp-block-preformatted\"><a href=\"https:\/\/www.mixamo.com\/#\/\">https:\/\/www.mixamo.com\/#\/<\/a><\/pre>\n\n\n\n<p>Diego Montero. (24 de mayo de 2021). <em>\u00bfC\u00f3mo Importar animaci\u00f3n desde Mixamo a Blender?<\/em> [Video]. YouTube.<\/p>\n\n\n\n<pre class=\"wp-block-preformatted\"><a href=\"https:\/\/youtu.be\/86cKHIRVnwI\">https:\/\/youtu.be\/86cKHIRVnwI<\/a><\/pre>\n\n\n\n<p>Pomeyrol, J. (2020). <em>Blender 2.90 llega repleto de novedades<\/em>. [Imagen]. MuyLinux. <\/p>\n\n\n\n<pre class=\"wp-block-preformatted\"><a href=\"https:\/\/www.muylinux.com\/2020\/09\/01\/blender-2-90\/\">https:\/\/www.muylinux.com\/2020\/09\/01\/blender-2-90\/<\/a><\/pre>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Para iniciar nuestro proceso de animaci\u00f3n en blender lo primero que se debe realizar es hacer la b\u00fasqueda de los modelos 3D que queramos utilizar. Para esto, vamos a dirigirnos a la p\u00e1gina web Mixamo, una p\u00e1gina que contiene modelos 3D prefabricados y animaciones previamente realizadas para poder incluirlas enSeguir Leyendo<\/p>\n","protected":false},"author":96,"featured_media":9726,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"colormag_page_container_layout":"default_layout","colormag_page_sidebar_layout":"default_layout","footnotes":""},"categories":[1309],"tags":[1293,1310,1324,326],"class_list":["post-9668","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-computacion-grafica","tag-animaciones","tag-blender-3d","tag-mixamo","tag-modelado"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.2 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>\u00bfC\u00f3mo Importar animaci\u00f3n desde Mixamo a Blender? &#8211;<\/title>\n<meta name=\"description\" content=\"importaci\u00f3n y animaci\u00f3n de personajes 3D en la plataforma de modelamiento Blender para computaci\u00f3n gr\u00e1fica.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/niixer.com\/index.php\/2021\/05\/23\/mixamo-blender\/\" \/>\n<meta property=\"og:locale\" content=\"es_ES\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"\u00bfC\u00f3mo Importar animaci\u00f3n desde Mixamo a Blender? 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