{"id":71881,"date":"2025-10-15T18:33:29","date_gmt":"2025-10-15T23:33:29","guid":{"rendered":"https:\/\/niixer.com\/?p=71881"},"modified":"2025-10-22T20:35:21","modified_gmt":"2025-10-23T01:35:21","slug":"guia-paso-a-paso-para-escenario-medieval-en-blender","status":"publish","type":"post","link":"https:\/\/niixer.com\/index.php\/2025\/10\/15\/guia-paso-a-paso-para-escenario-medieval-en-blender\/","title":{"rendered":"Guia paso a paso para escenario medieval en Blender"},"content":{"rendered":"\n<p><\/p>\n\n\n\n<p>El modelado tridimensional constituye una de las etapas fundamentales dentro del proceso de creaci\u00f3n digital, permitiendo el dise\u00f1o de personajes, escenarios y objetos que dan vida a producciones audiovisuales, videojuegos, animaciones y entornos de realidad virtual. En este contexto, <strong>Blender<\/strong> se ha consolidado como una de las herramientas m\u00e1s vers\u00e1tiles y accesibles para el desarrollo de proyectos 3D, gracias a su naturaleza de c\u00f3digo abierto, su comunidad activa y su amplio conjunto de funcionalidades que abarcan desde el modelado y la escultura digital hasta la animaci\u00f3n, texturizaci\u00f3n y renderizado.<\/p>\n\n\n\n<p>El presente art\u00edculo tiene como prop\u00f3sito explicar y mostrar el proceso de modelado de escenarios y personajes utilizando Blender, explorando los fundamentos te\u00f3ricos del modelado 3D, las herramientas principales del software y las consideraciones t\u00e9cnicas necesarias para la correcta construcci\u00f3n de modelos optimizados y funcionales dentro de un entorno digital.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Marco Te\u00f3rico<\/strong><\/h3>\n\n\n\n<h4 class=\"wp-block-heading\"><strong><a href=\"https:\/\/studio.blender.org\/welcome\/\">Blender<\/a><\/strong><\/h4>\n\n\n\n<p>Blender es un software gratuito y de c\u00f3digo abierto especializado en la creaci\u00f3n de gr\u00e1ficos 3D. Incluye herramientas de:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Modelado y esculpido digital.<\/li>\n\n\n\n<li>Texturizado y sombreado.<\/li>\n\n\n\n<li>Animaci\u00f3n y simulaci\u00f3n.<\/li>\n\n\n\n<li>Renderizado en tiempo real.<\/li>\n<\/ul>\n\n\n\n<p><strong>Modelado de personajes y escenarios<\/strong><\/p>\n\n\n\n<p>El modelado de personajes requiere un enfoque anat\u00f3mico y expresivo, ya que busca transmitir emociones, personalidad y coherencia con la narrativa visual. Para ello se utilizan referencias humanas o estilizadas y se aplican principios de proporci\u00f3n, simetr\u00eda y detalle superficial.<\/p>\n\n\n\n<p>Por otro lado, el modelado de escenarios implica el dise\u00f1o del entorno f\u00edsico donde interact\u00faan los personajes. Este proceso abarca la planificaci\u00f3n de la composici\u00f3n espacial, el uso de texturas realistas y la integraci\u00f3n de elementos arquitect\u00f3nicos y naturales que refuercen la ambientaci\u00f3n. Seg\u00fan Delgado (2022), la correcta relaci\u00f3n entre personajes y entorno es determinante para lograr una experiencia visual inmersiva y coherente.<\/p>\n\n\n\n<p><strong>Integraci\u00f3n y optimizaci\u00f3n<\/strong><\/p>\n\n\n\n<p>Una parte esencial del modelado en Blender es la optimizaci\u00f3n de geometr\u00edas y el control del flujo de pol\u00edgonos (topolog\u00eda), especialmente cuando los modelos ser\u00e1n animados o exportados a motores gr\u00e1ficos como Unity o Unreal Engine. El uso de modificadores, la correcta aplicaci\u00f3n de normales y el manejo eficiente de materiales y texturas son aspectos que influyen directamente en el rendimiento y la calidad visual del proyecto final.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Proceso de creaci\u00f3n:<\/strong><\/h3>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Creaci\u00f3n de barril:<\/strong><\/h3>\n\n\n\n<p><br>Eliminamos el cubo que viene por defecto y agregamos un cilindro&nbsp; con MAYUS+A<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"303\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-36.jpg\" alt=\"\" class=\"wp-image-72110\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-36.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-36-300x154.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Con&nbsp; CTRL +S +Z hacemos m\u00e1s alto el cilindro<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"590\" height=\"243\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-38.jpg\" alt=\"\" class=\"wp-image-72111\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-38.jpg 590w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-38-300x124.jpg 300w\" sizes=\"auto, (max-width: 590px) 100vw, 590px\" \/><\/figure>\n\n\n\n<p>Con CTRL +R dividimos nuestro cilindro y configuramos cuantas divisiones en mi caso 7<br><br><\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"921\" height=\"499\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-846.png\" alt=\"\" class=\"wp-image-72376\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-846.png 921w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-846-300x163.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-846-768x416.png 768w\" sizes=\"auto, (max-width: 921px) 100vw, 921px\" \/><\/figure>\n\n\n\n<p>Ahora para realizar la forma del barril vamos a necesitar configurar el \u201csuavizado\u201d en mi caso lo deje de 0.330<br><br><\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"331\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-37.jpg\" alt=\"\" class=\"wp-image-72109\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-37.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-37-300x169.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>En <a href=\"https:\/\/ambientcg.com\/view?id=WoodFloor041\">ambientCG<\/a> seleccionamos una textura de madera para aplicar la textura, descargamos la que m\u00e1s nos guste<\/p>\n\n\n\n<p>Seleccionamos los vertice y con E creamos un aro alrededor del barril<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"590\" height=\"335\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-42.jpg\" alt=\"\" class=\"wp-image-72112\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-42.jpg 590w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-42-300x170.jpg 300w\" sizes=\"auto, (max-width: 590px) 100vw, 590px\" \/><\/figure>\n\n\n\n<p>Luego selecionamos los extremos volvemos a extruir (E) y a escalar (S)<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"293\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-40.jpg\" alt=\"\" class=\"wp-image-72107\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-40.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-40-300x149.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Con ALT+D duplicamos la cadena 3 veces para asi ubicar dos arriba y dos abajo<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"590\" height=\"335\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-42.jpg\" alt=\"\" class=\"wp-image-72113\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-42.jpg 590w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-42-300x170.jpg 300w\" sizes=\"auto, (max-width: 590px) 100vw, 590px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"392\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-39.jpg\" alt=\"\" class=\"wp-image-72108\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-39.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-39-300x200.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Luego estas dos la volvemos a duplicar y la diustibuimos por el barril<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"312\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-41.jpg\" alt=\"\" class=\"wp-image-72114\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-41.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-41-300x159.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Se agrega una malla de plano para tener el piso<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"312\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-41.jpg\" alt=\"\" class=\"wp-image-72115\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-41.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-41-300x159.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p><\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Creaci\u00f3n de piedras:<\/h3>\n\n\n\n<p>A\u00f1adimos una nueva malla en forma de cubo<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"344\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-43.jpg\" alt=\"\" class=\"wp-image-72368\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-43.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-43-300x175.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>En la parte derecha en la opci\u00f3n de \u201cModifers\u201d creamos una subdivision<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"292\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-45.jpg\" alt=\"\" class=\"wp-image-72370\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-45.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-45-300x149.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>La modificamos para que tenga 5 y se vea de forma cuircular<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"246\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-48.jpg\" alt=\"\" class=\"wp-image-72371\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-48.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-48-300x125.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Aqu\u00ed mismo ingresamos una nueva modificaci\u00f3n \u201cDisplace\u201d<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"292\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-44.jpg\" alt=\"\" class=\"wp-image-72369\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-44.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-44-300x149.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Nos diriguimos a \u201ctexture\u201d y aqu\u00ed creamos un nuevo material de rtextura en donde seleccionamos \u201cvaronoi\u201d y le bajamos la intensidad de esta forma se comienza a ver m\u00e1s la forma de piedra<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"271\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-46.jpg\" alt=\"\" class=\"wp-image-72373\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-46.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-46-300x138.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>En modo edici\u00f3n podemos alargar, y modificar la forma de la piedra para asi tener diferentes formas<br><br><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"280\" src=\"blob:https:\/\/niixer.com\/2d281eb9-a822-41f6-9762-adde2e681822\"><\/p>\n\n\n\n<p>Con ALT+D duplicamos nuestras piedrasen mi caso&nbsp; 3 veces y las modificamos y ubiocamos seg\u00fan nuestro gutso<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"361\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-50.jpg\" alt=\"\" class=\"wp-image-72375\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-50.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-50-300x184.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Una vez esten asi, vamoos a buscar la textura de nuestra preferencia en la pagina anteriormente indicada<\/p>\n\n\n\n<p>Una vez seleccionada la textura, vamos ha sombreado y sobre \u201cprincipal BSDF\u201d presionamos CTRL+SHIFT+T y traemos todas las textura de la piedra<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"287\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-47.jpg\" alt=\"\" class=\"wp-image-72372\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-47.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-47-300x146.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"399\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-49.jpg\" alt=\"\" class=\"wp-image-72374\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-49.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-49-300x203.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p><\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Creacci\u00f3n del terreno:<\/h3>\n\n\n\n<p>Con el fin de generar textura en el \u201cterreno\u201d que en este momento solo es una malla de tipo plano vamos a generar subdivisiones en&nbsp; la parte derecha en la opci\u00f3n de \u201cModifers\u201d<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"590\" height=\"380\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-51.jpg\" alt=\"\" class=\"wp-image-72378\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-51.jpg 590w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-51-300x193.jpg 300w\" sizes=\"auto, (max-width: 590px) 100vw, 590px\" \/><\/figure>\n\n\n\n<p>Vamos a configurar en 6 los \u201cLevel Viewport\u201d<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"590\" height=\"384\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-52.jpg\" alt=\"\" class=\"wp-image-72377\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-52.jpg 590w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-52-300x195.jpg 300w\" sizes=\"auto, (max-width: 590px) 100vw, 590px\" \/><\/figure>\n\n\n\n<p>Adicional vamos a a\u00f1adir un \u201cDsplace \u201d con el fin de generar este tipo de monta\u00f1as&nbsp; y vamos a configurar el \u201cStrenght\u201d en 0.100<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"590\" height=\"324\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-53.jpg\" alt=\"\" class=\"wp-image-72380\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-53.jpg 590w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-53-300x165.jpg 300w\" sizes=\"auto, (max-width: 590px) 100vw, 590px\" \/><\/figure>\n\n\n\n<p>Ahora para a\u00f1adir textura a nuestro terreno vamos a buscar en Poly Haven (<a href=\"https:\/\/polyhaven.com\/\">https:\/\/polyhaven.com\/<\/a>)<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"590\" height=\"324\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-53.jpg\" alt=\"\" class=\"wp-image-72379\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-53.jpg 590w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-53-300x165.jpg 300w\" sizes=\"auto, (max-width: 590px) 100vw, 590px\" \/><\/figure>\n\n\n\n<p>Una vez seleccionado el de nuestra preferencia lo descargamos y nos diriguimos a la opci\u00f3n de sombreado en blender<br><img loading=\"lazy\" decoding=\"async\" width=\"590\" height=\"369\" src=\"blob:https:\/\/niixer.com\/fcfa930d-b090-4dd5-b808-1ba9ff22370c\"><\/p>\n\n\n\n<p>Aqu\u00ed agregamos una nueva textura y la llamaremos y sobre \u201cprincipal BSDF\u201d presionamos CTRL+SHIFT+T y traemos la textura.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"409\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-54.jpg\" alt=\"\" class=\"wp-image-72381\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-54.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-54-300x208.jpg 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-54-392x272.jpg 392w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-54-130x90.jpg 130w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Una vez seleccionado se vera algo asi<br><br><img loading=\"lazy\" decoding=\"async\" width=\"590\" height=\"431\" src=\"blob:https:\/\/niixer.com\/b088b973-d107-4f89-b89d-68c879d9acb2\" alt=\"Pantalla de juego de computadora\n\nEl contenido generado por IA puede ser incorrecto.\"><\/p>\n\n\n\n<p>En \u201cEditar UV\u201d, podemos verififcar que si es a nuestro plano al que le estamos aplicandos textura<br><br><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"376\" src=\"blob:https:\/\/niixer.com\/9367d854-9d16-419a-b60d-5d10a6312cfe\"><\/p>\n\n\n\n<p>Ubicamos el barril y las piedras y se veria algo asi<br><br><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"291\" src=\"blob:https:\/\/niixer.com\/58a7d34d-936f-4236-b82b-7f8ca950a8ea\" alt=\"Imagen que contiene cama\n\nEl contenido generado por IA puede ser incorrecto.\"><\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Elaboraci\u00f3n de escaleras:<\/h3>\n\n\n\n<p>A\u00f1adimos una nueva malla de estilo \u201ccubo\u201d<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"393\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-56.jpg\" alt=\"\" class=\"wp-image-72382\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-56.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-56-300x200.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"590\" height=\"397\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-55.jpg\" alt=\"\" class=\"wp-image-72385\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-55.jpg 590w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-55-300x202.jpg 300w\" sizes=\"auto, (max-width: 590px) 100vw, 590px\" \/><\/figure>\n\n\n\n<p>Y con la opci\u00f3n transformar vamos a hacer que quede m\u00e1s rectangular<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"316\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-57.jpg\" alt=\"\" class=\"wp-image-72388\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-57.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-57-300x161.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Ahora vamos a agregarle textura, en este caso podemos utilizar cualquier de las dos paginas proporcionadas anteriormente<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"590\" height=\"259\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-58.jpg\" alt=\"\" class=\"wp-image-72386\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-58.jpg 590w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-58-300x132.jpg 300w\" sizes=\"auto, (max-width: 590px) 100vw, 590px\" \/><\/figure>\n\n\n\n<p>Una vez seleccionado el de nuestra preferencia lo descargamos y nos diriguimos a la opci\u00f3n de sombreado en blender<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"590\" height=\"425\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-59.jpg\" alt=\"\" class=\"wp-image-72387\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-59.jpg 590w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-59-300x216.jpg 300w\" sizes=\"auto, (max-width: 590px) 100vw, 590px\" \/><\/figure>\n\n\n\n<p>Aqu\u00ed agregamos una nueva textura y la llamaremos y sobre \u201cprincipal BSDF\u201d presionamos CTRL+SHIFT+T y traemos la textura.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"445\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-61.jpg\" alt=\"\" class=\"wp-image-72384\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-61.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-61-300x227.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Vamos a duplicar con ALT+D nuestros escalones para crear la escalera<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"595\" height=\"408\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-847.png\" alt=\"\" class=\"wp-image-72390\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-847.png 595w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-847-300x206.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-847-130x90.png 130w\" sizes=\"auto, (max-width: 595px) 100vw, 595px\" \/><\/figure>\n\n\n\n<p>Para que las escaleras noi queden iguales vamnos a \u201cEditar UV\u201d y cambiamos o movos la distribuci\u00f3n de la textura<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"325\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-62.jpg\" alt=\"\" class=\"wp-image-72389\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-62.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-62-300x166.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Duplicamos con SHIFT+D una de las escaleras y con la opsci\u00f3n \u201ctransformar\u201d vamos a volverla m\u00e1s larga y delgada para aparentar un piso<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"276\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-60.jpg\" alt=\"\" class=\"wp-image-72383\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-60.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-60-300x141.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Nuevamente con SHIFT+D duplicamos el pavimento y lo alargamos m\u00e1s<br><br><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"360\" src=\"blob:https:\/\/niixer.com\/06bda35b-3eed-45ef-a3d8-86212e3cdf81\"><\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Creaci\u00f3n de columnas o pilares:<\/h3>\n\n\n\n<p>Creamos una nuevaaamalla en forma de \u201ccubo\u201d<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"590\" height=\"470\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-63.jpg\" alt=\"\" class=\"wp-image-72391\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-63.jpg 590w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-63-300x239.jpg 300w\" sizes=\"auto, (max-width: 590px) 100vw, 590px\" \/><\/figure>\n\n\n\n<p>Ahora con la opci\u00f3n de transformar hacemos que nuestro cubo sea bastante delgado<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"398\" height=\"710\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-852.png\" alt=\"\" class=\"wp-image-72403\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-852.png 398w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-852-168x300.png 168w\" sizes=\"auto, (max-width: 398px) 100vw, 398px\" \/><\/figure>\n\n\n\n<p>En \u201cModo Edici\u00f3n\u201d y con CTRL +E extruimos la cara superior<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"286\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-66.jpg\" alt=\"\" class=\"wp-image-72394\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-66.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-66-300x146.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Ahora con CTLR +S hacemos que se vea como un triangulo<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"398\" height=\"710\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-852.png\" alt=\"\" class=\"wp-image-72407\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-852.png 398w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-852-168x300.png 168w\" sizes=\"auto, (max-width: 398px) 100vw, 398px\" \/><\/figure>\n\n\n\n<p>Ahora con SHIFT+D&nbsp; (debido a que deben ser independientes) duplicamos nuestar figura 2 veces m\u00e1s y con S las ponemos m\u00e1s grande una atr\u00e1s de la otra<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"304\" height=\"369\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-848.png\" alt=\"\" class=\"wp-image-72401\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-848.png 304w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-848-247x300.png 247w\" sizes=\"auto, (max-width: 304px) 100vw, 304px\" \/><\/figure>\n\n\n\n<p>Una vez estan asi con SHIFT+D duplicamos 3 veces y la rotamos de tal forma que formemos un cuadrado<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"590\" height=\"491\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-849.png\" alt=\"\" class=\"wp-image-72405\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-849.png 590w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-849-300x250.png 300w\" sizes=\"auto, (max-width: 590px) 100vw, 590px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"611\" height=\"565\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-851.png\" alt=\"\" class=\"wp-image-72404\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-851.png 611w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-851-300x277.png 300w\" sizes=\"auto, (max-width: 611px) 100vw, 611px\" \/><\/figure>\n\n\n\n<p>Agregamos una nueva malla tipos \u201ccubo\u201d y la ubicamos en la mitad de nuestros pilares<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"590\" height=\"491\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-849.png\" alt=\"\" class=\"wp-image-72412\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-849.png 590w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-849-300x250.png 300w\" sizes=\"auto, (max-width: 590px) 100vw, 590px\" \/><\/figure>\n\n\n\n<p>Seleccionamos la cra superior delk cubo y con&nbsp; CTRL +E extruimos<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"611\" height=\"565\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-851.png\" alt=\"\" class=\"wp-image-72410\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-851.png 611w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-851-300x277.png 300w\" sizes=\"auto, (max-width: 611px) 100vw, 611px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"398\" height=\"710\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-852.png\" alt=\"\" class=\"wp-image-72409\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-852.png 398w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-852-168x300.png 168w\" sizes=\"auto, (max-width: 398px) 100vw, 398px\" \/><\/figure>\n\n\n\n<p>Nuevamente seleccionamos la cara superior y la extrimos por segunda vez<br><br><img loading=\"lazy\" decoding=\"async\" width=\"246\" height=\"508\" src=\"blob:https:\/\/niixer.com\/f83759d3-afc5-4b08-bc39-f44a2567f035\" alt=\"Imagen de la pantalla de un video juego\n\nEl contenido generado por IA puede ser incorrecto.\"><\/p>\n\n\n\n<p>Una vez este asi con CTRL+S lo escalamos para que quede la parte de abajo como en triangulo<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"590\" height=\"491\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-849.png\" alt=\"\" class=\"wp-image-72402\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-849.png 590w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-849-300x250.png 300w\" sizes=\"auto, (max-width: 590px) 100vw, 590px\" \/><\/figure>\n\n\n\n<p>Seleccionamos las 4 aristas&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"411\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-72.jpg\" alt=\"\" class=\"wp-image-72399\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-72.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-72-300x209.jpg 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-72-130x90.jpg 130w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Con CTRL +B&nbsp; hacemos que se vea redondo<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"422\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-67.jpg\" alt=\"\" class=\"wp-image-72395\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-67.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-67-300x215.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Ahora con&nbsp; CTRL +E extruimos dos veces<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"398\" height=\"710\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-852.png\" alt=\"\" class=\"wp-image-72408\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-852.png 398w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-852-168x300.png 168w\" sizes=\"auto, (max-width: 398px) 100vw, 398px\" \/><\/figure>\n\n\n\n<p>Una vez ah\u00ed seleccionamos todas las caras de la primera extrucci\u00f3n<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"526\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-70.jpg\" alt=\"\" class=\"wp-image-72397\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-70.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-70-300x268.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Con la opci\u00f3n de \u201cExtrude faces along normals\u201d extruimos estas caras hacia afuera<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"666\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-73.jpg\" alt=\"\" class=\"wp-image-72411\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-73.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-73-265x300.jpg 265w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"649\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-71.jpg\" alt=\"\" class=\"wp-image-72400\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-71.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-71-272x300.jpg 272w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Nos diriguimos a buscar una etxtura que se adapte<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"378\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-69.jpg\" alt=\"\" class=\"wp-image-72398\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-69.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-69-300x193.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Aqu\u00ed agregamos una nueva textura y la llamaremos y sobre \u201cprincipal BSDF\u201d presionamos CTRL+SHIFT+T y traemos la textura.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"443\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-65.jpg\" alt=\"\" class=\"wp-image-72393\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-65.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-65-300x226.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Una vez aplicado veremos algo asi<br><br><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"489\" src=\"blob:https:\/\/niixer.com\/6d7f3c4d-57bc-442b-823f-0b3385fdbe43\"><\/p>\n\n\n\n<p>Una vez tenemos la columna la duplicamos con ALT+D<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"485\" height=\"315\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-850.png\" alt=\"\" class=\"wp-image-72406\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-850.png 485w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-850-300x195.png 300w\" sizes=\"auto, (max-width: 485px) 100vw, 485px\" \/><\/figure>\n\n\n\n<p>En modo de edici\u00f3n vamos a seleccionar toda una columa<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"363\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-68.jpg\" alt=\"\" class=\"wp-image-72396\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-68.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-68-300x185.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Vamos a \u201cmesh\u201d y a \u201cbisect\u201d<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"424\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-64.jpg\" alt=\"\" class=\"wp-image-72392\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-64.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-64-300x216.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Y una vez escojamos esta opci\u00f3n, en la configuraci\u00f3n vamos a seleccionar \u201cclear outer\u201d con el fin de que se vea como si s hubiera caido<br><br><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"314\" src=\"blob:https:\/\/niixer.com\/a64001c7-f3f2-49d8-bd94-5945583ce677\" alt=\"Imagen de la pantalla de un video juego\n\nEl contenido generado por IA puede ser incorrecto.\"><\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Creaci\u00f3n arco:<\/h3>\n\n\n\n<p>Agregamos una nueva malla de tipo \u201ccubo\u201d<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"507\" height=\"515\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-854.png\" alt=\"\" class=\"wp-image-72417\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-854.png 507w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-854-295x300.png 295w\" sizes=\"auto, (max-width: 507px) 100vw, 507px\" \/><\/figure>\n\n\n\n<p>Luego con la opci\u00f3n \u201ctransformar\u201d&nbsp; alargamos nuestro cubo<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"341\" height=\"417\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-855.png\" alt=\"\" class=\"wp-image-72419\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-855.png 341w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-855-245x300.png 245w\" sizes=\"auto, (max-width: 341px) 100vw, 341px\" \/><\/figure>\n\n\n\n<p>Luego con E extruimos la cara superior un poquito<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"667\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-75.jpg\" alt=\"\" class=\"wp-image-72414\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-75.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-75-265x300.jpg 265w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Luego con I vamos a crear una cara m\u00e1s peque\u00f1a<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"256\" height=\"276\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-853.png\" alt=\"\" class=\"wp-image-72416\"\/><\/figure>\n\n\n\n<p>Luego con E extruimos la nueva cara creada y con S hacemos que sea m\u00e1s ancha de arriba<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"479\" height=\"509\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-857.png\" alt=\"\" class=\"wp-image-72421\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-857.png 479w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-857-282x300.png 282w\" sizes=\"auto, (max-width: 479px) 100vw, 479px\" \/><\/figure>\n\n\n\n<p>Con E extruimos nuevamente hacia arribby con&nbsp; R comenzamos a cambiar el sentido de la figura<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"452\" height=\"649\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-859.png\" alt=\"\" class=\"wp-image-72422\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-859.png 452w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-859-209x300.png 209w\" sizes=\"auto, (max-width: 452px) 100vw, 452px\" \/><\/figure>\n\n\n\n<p>Con&nbsp; E volvemos a extruir la cara superior<br><br><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"487\" src=\"blob:https:\/\/niixer.com\/8e3d2111-3cf0-4e7c-990c-ca4b6d400175\" alt=\"Diagrama, Dibujo de ingenier\u00eda\n\nEl contenido generado por IA puede ser incorrecto.\"><\/p>\n\n\n\n<p>Hata que quede como un arco<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"540\" height=\"630\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-858.png\" alt=\"\" class=\"wp-image-72420\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-858.png 540w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-858-257x300.png 257w\" sizes=\"auto, (max-width: 540px) 100vw, 540px\" \/><\/figure>\n\n\n\n<p>Una vez lo tenemos asi vamos a eliminar la ultima cara que se creo<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"254\" height=\"548\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-856.png\" alt=\"\" class=\"wp-image-72418\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-856.png 254w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-856-139x300.png 139w\" sizes=\"auto, (max-width: 254px) 100vw, 254px\" \/><\/figure>\n\n\n\n<p>Y en la opc\u00edn de mofifier agregamos mirror<br><br><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"309\" src=\"blob:https:\/\/niixer.com\/d8123183-e55e-4a51-b2d2-ed66c7e4119c\" alt=\"Imagen que contiene Interfaz de usuario gr\u00e1fica\n\nEl contenido generado por IA puede ser incorrecto.\"><\/p>\n\n\n\n<p>Con G la movemos para que se vea de la siguiente manera<br><br><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"493\" src=\"blob:https:\/\/niixer.com\/1eedfb51-5c6a-41d3-b5f3-7c9f4cee5ff3\"><\/p>\n\n\n\n<p>Juntamos los dos hasta que quede un arco<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"556\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-74.jpg\" alt=\"\" class=\"wp-image-72413\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-74.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-74-300x283.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Una vez ya lo tenemos, vamos a ir ha sombreado y le vamos a asignar la misma textura que las columnas<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"451\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-76.jpg\" alt=\"\" class=\"wp-image-72415\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-76.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-76-300x230.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\">Creaci\u00f3n agua:<\/h3>\n\n\n\n<p>Creamos una nueva malla de tipo plano<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"356\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-79.jpg\" alt=\"\" class=\"wp-image-72426\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-79.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-79-300x181.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Para generar textura vamos a crear subdivisiones en modifer y con tranformar vamos a generar el movimiento como si fuera agua<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"590\" height=\"166\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-78.jpg\" alt=\"\" class=\"wp-image-72424\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-78.jpg 590w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-78-300x84.jpg 300w\" sizes=\"auto, (max-width: 590px) 100vw, 590px\" \/><\/figure>\n\n\n\n<p>En material vamos a aplicar un color para generar el efecto de agua<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"590\" height=\"308\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-77.jpg\" alt=\"\" class=\"wp-image-72423\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-77.jpg 590w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-77-300x157.jpg 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-77-390x205.jpg 390w\" sizes=\"auto, (max-width: 590px) 100vw, 590px\" \/><\/figure>\n\n\n\n<p>Para esto vamos a configurar en \u201cGlass BSDP\u201d y le vamos a dar un color azul, verde<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"198\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-80.jpg\" alt=\"\" class=\"wp-image-72425\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-80.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-80-300x101.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\">Creaci\u00f3n raices:<\/h3>\n\n\n\n<p>Para crear las raices vamos a hacerlo mediante curvas<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"373\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-81.jpg\" alt=\"\" class=\"wp-image-72429\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-81.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-81-300x190.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Y vamor a ir haciendo formas que vayan simulando las raices<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"279\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-82.jpg\" alt=\"\" class=\"wp-image-72427\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-82.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-82-300x142.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Una vez se tiene la forma deseada, nos diriguimos a \u201cdata\u201d y en \u201cgeometry\u201d buscamos \u201cDepht\u201d y hacemos que se vea m\u00e1s gruesas las raices<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"590\" height=\"282\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-83.jpg\" alt=\"\" class=\"wp-image-72432\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-83.jpg 590w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-83-300x143.jpg 300w\" sizes=\"auto, (max-width: 590px) 100vw, 590px\" \/><\/figure>\n\n\n\n<p>Con ALT +S podemos hacer puntas o poner m\u00e1s gruesas las lineas<br><br><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"466\" src=\"blob:https:\/\/niixer.com\/e7af24fa-426d-4649-9090-6e620246bcf0\"><\/p>\n\n\n\n<p>Hacemos otros estilos de rama<br><br><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"248\" src=\"blob:https:\/\/niixer.com\/bf8282d9-ae6a-4a13-a185-c88fbc3ce102\" alt=\"Gr\u00e1fico\n\nEl contenido generado por IA puede ser incorrecto.\"><\/p>\n\n\n\n<p>Para darle textura descargamos una textura en cualquiera de las dos paginas indicadas anteriormente<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"590\" height=\"293\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-86.jpg\" alt=\"\" class=\"wp-image-72431\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-86.jpg 590w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-86-300x149.jpg 300w\" sizes=\"auto, (max-width: 590px) 100vw, 590px\" \/><\/figure>\n\n\n\n<p>Aqu\u00ed agregamos una nueva textura y la llamaremos y sobre \u201cprincipal BSDF\u201d presionamos CTRL+SHIFT+T y traemos la textura.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"441\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-84.jpg\" alt=\"\" class=\"wp-image-72430\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-84.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-84-300x225.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Una vez aplicamos la textura se va a ver asi:<br><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"388\" src=\"blob:https:\/\/niixer.com\/fa10f9b9-0167-4f6a-aa13-13f960172ed7\"><\/p>\n\n\n\n<p>Ahora ponemos la misma textura en las dem\u00e1s ramas<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"240\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-85.jpg\" alt=\"\" class=\"wp-image-72428\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-85.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-85-300x122.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p><\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Puente de madera:<\/h3>\n\n\n\n<p>En Poly Haven vamos a descargar un puente de madera con el fin de implementarlo en nuestro escenario<br><br><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"288\" src=\"blob:https:\/\/niixer.com\/e6894500-cf3a-4ea6-964a-d1bdd2e8a39f\"><\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Vegetaci\u00f3n:<\/h3>\n\n\n\n<p>Descargamos modelos de arboles para la vegetaci\u00f3n<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"279\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-87.jpg\" alt=\"\" class=\"wp-image-72433\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-87.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-87-300x142.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\">Distribuci\u00f3n de la aldea:<\/h3>\n\n\n\n<p>Comenzamos a distribuir nuestros objetos en este caso nuestras columnas vn al lado del arco<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"485\" height=\"434\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-860.png\" alt=\"\" class=\"wp-image-72448\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-860.png 485w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-860-300x268.png 300w\" sizes=\"auto, (max-width: 485px) 100vw, 485px\" \/><\/figure>\n\n\n\n<p>Con ALT + D duplicamos los arcos para formar un&nbsp; estilo de camino<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"397\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-92.jpg\" alt=\"\" class=\"wp-image-72443\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-92.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-92-300x202.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Ahora ubicamos el pavimento que hicimos para crear el suelo del templo.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"375\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-95.jpg\" alt=\"\" class=\"wp-image-72441\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-95.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-95-300x191.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Y con S vamos a ampliar el pavimento de tal manera que cubra todo<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"313\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-88.jpg\" alt=\"\" class=\"wp-image-72434\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-88.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-88-300x159.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Luego con los otro bloques creados anteriormente vamos a rodear los arcos para dar a\u00fan m\u00e1s la sensaci\u00f3n de templo, esto con ALT+D para duplicar los bloques<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"401\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-99.jpg\" alt=\"\" class=\"wp-image-72447\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-99.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-99-300x204.jpg 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-99-130x90.jpg 130w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"281\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-89.jpg\" alt=\"\" class=\"wp-image-72436\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-89.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-89-300x143.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Con la opci\u00f3n de tranformar rotamos nuestro pavimento para que forme e arco<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"590\" height=\"338\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-96.jpg\" alt=\"\" class=\"wp-image-72440\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-96.jpg 590w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-96-300x172.jpg 300w\" sizes=\"auto, (max-width: 590px) 100vw, 590px\" \/><\/figure>\n\n\n\n<p>Finalizando vamos a ver algo asi<br><br><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"313\" src=\"blob:https:\/\/niixer.com\/828686a0-df44-4963-b833-b032ba2c0b0d\"><\/p>\n\n\n\n<p>Ahora seleccionamo las escaleras y las movemos al templo<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"485\" height=\"434\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-860.png\" alt=\"\" class=\"wp-image-72446\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-860.png 485w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-860-300x268.png 300w\" sizes=\"auto, (max-width: 485px) 100vw, 485px\" \/><\/figure>\n\n\n\n<p>Acomonado con G las escaleras al frente y S para apliar el tama\u00f1o queda algo asi<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"262\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-90.jpg\" alt=\"\" class=\"wp-image-72435\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-90.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-90-300x133.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Ahora con G vamos a ubicar el agua para que cubra un poco las escaleras y parezca que se esta inundando<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"315\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-91.jpg\" alt=\"\" class=\"wp-image-72437\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-91.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-91-300x160.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Ahora vamos a duplicar la superfuicie con ALT +D y con G la vamos a mover hacia adelante<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"439\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-97.jpg\" alt=\"\" class=\"wp-image-72442\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-97.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-97-300x224.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Ahora vamos a ubicar las columnas que hicimos de manera rota<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"443\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-100.jpg\" alt=\"\" class=\"wp-image-72445\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-100.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-100-300x226.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Ahora vamos a duplicar con ALT+D nuestro pavimento para cerrar en forma de cuadrado nuestra agua<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"352\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-93.jpg\" alt=\"\" class=\"wp-image-72439\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-93.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-93-300x179.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Ahora vamos a realizar las apredes del templo, copiando el pavimento y escalando con S su tama\u00f1o<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"431\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-98.jpg\" alt=\"\" class=\"wp-image-72444\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-98.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-98-300x220.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Una vez configuramos con ALT +D duplicamos 2 veces las paredes y las ubicamos al lado derecho y en la parte superior<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"321\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-94.jpg\" alt=\"\" class=\"wp-image-72438\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-94.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-94-300x163.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Ahora vamos a insertar una malla &#8220;plano&#8221; que va ser el suelo<\/p>\n\n\n\n\n\n<p><br>Ahora para las luces vamos a agregar una luz de area<br><br><\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"669\" height=\"524\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-1118.png\" alt=\"\" class=\"wp-image-72842\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-1118.png 669w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-1118-300x235.png 300w\" sizes=\"auto, (max-width: 669px) 100vw, 669px\" \/><\/figure>\n\n\n\n<p>Se configura el color y la intensidad de la luz<br><\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"552\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-1126-1024x552.png\" alt=\"\" class=\"wp-image-72852\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-1126-1024x552.png 1024w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-1126-300x162.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-1126-768x414.png 768w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-1126-1536x829.png 1536w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-1126.png 1787w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p>Ubicamos 4 luces de area , de cada lado dos<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"643\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-1135-1024x643.png\" alt=\"\" class=\"wp-image-72862\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-1135-1024x643.png 1024w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-1135-300x188.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-1135-768x482.png 768w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-1135.png 1191w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p><br>Creaci\u00f3n de personaje<\/p>\n\n\n\n<p>Descargamos de MIXAMO el personaje de nuestra elecci\u00f3n en mi caso escogi un personaje medieval<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"310\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-101.jpg\" alt=\"\" class=\"wp-image-72471\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-101.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-101-300x158.jpg 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-101-390x205.jpg 390w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Ahora importamos el personaje a nuestro escenario<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"499\" height=\"572\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-870.png\" alt=\"\" class=\"wp-image-72475\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-870.png 499w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-870-262x300.png 262w\" sizes=\"auto, (max-width: 499px) 100vw, 499px\" \/><\/figure>\n\n\n\n<p>Una vez tenemos la cabeza y el cuerpo importados en nuestro escenario<\/p>\n\n\n\n<p>Vamos a proceder a cambiar la cabeza de la animaci\u00f3n por la realizada por nosotros<\/p>\n\n\n\n<p>Para esto seleccionamos toda la cabeza y con X eliminamos<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"499\" height=\"572\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-870.png\" alt=\"\" class=\"wp-image-72476\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-870.png 499w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-870-262x300.png 262w\" sizes=\"auto, (max-width: 499px) 100vw, 499px\" \/><\/figure>\n\n\n\n<p>Unimos la cabeza al cuerpo de manera que se vea simetrica<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"544\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-102.jpg\" alt=\"\" class=\"wp-image-72472\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-102.jpg 589w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-102-300x277.jpg 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure>\n\n\n\n<p>Escogemos la cabeza y con CTRL +A  selecconamos &#8220;All tranforms&#8221;, esto con el fin de que no se deforme nuestra cara<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"685\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-871-1024x685.png\" alt=\"\" class=\"wp-image-72477\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-871-1024x685.png 1024w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-871-300x201.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-871-768x514.png 768w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-871.png 1268w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p>Ahora para unir la cabeza con el cuerpo se usa CTRL +P<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"614\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-873-1024x614.png\" alt=\"\" class=\"wp-image-72479\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-873-1024x614.png 1024w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-873-300x180.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-873-768x460.png 768w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-873.png 1471w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p><br>Ahora lo exportamos en .fbx<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"590\" height=\"513\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-103.jpg\" alt=\"\" class=\"wp-image-72474\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-103.jpg 590w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-103-300x261.jpg 300w\" sizes=\"auto, (max-width: 590px) 100vw, 590px\" \/><\/figure>\n\n\n\n<p>Este .fbx lo vamos a subir a maximo y lo vamos a comenzar a animar<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"949\" height=\"615\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-874.png\" alt=\"\" class=\"wp-image-72480\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-874.png 949w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-874-300x194.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-874-768x498.png 768w\" sizes=\"auto, (max-width: 949px) 100vw, 949px\" \/><\/figure>\n\n\n\n<p>Una vez arriba ya podemos ubicar los puntos claves como codos, rodillas , mu\u00f1ecas, cabeza para poder realizar los movimientos<br><\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"937\" height=\"600\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-875.png\" alt=\"\" class=\"wp-image-72481\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-875.png 937w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-875-300x192.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-875-768x492.png 768w\" sizes=\"auto, (max-width: 937px) 100vw, 937px\" \/><\/figure>\n\n\n\n<p>Agregamos nuestra animaci\u00f3n a nuestro escenario conn import FBX<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"508\" height=\"569\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-970.png\" alt=\"\" class=\"wp-image-72620\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-970.png 508w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-970-268x300.png 268w\" sizes=\"auto, (max-width: 508px) 100vw, 508px\" \/><\/figure>\n\n\n\n<p>Ya teniedo nuestro personaje en el escenario lo ubicamos seg\u00fan nuestra preferencia y en caso de ser necesario para pponer visible o no un  personaje lo hacemos en la confiuraci\u00f3n de la derecha en &#8220;Visibility&#8221; y en &#8220;Viewports&#8221; para ocultarlo<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-971-1024x576.png\" alt=\"\" class=\"wp-image-72640\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-971-1024x576.png 1024w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-971-300x169.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-971-768x432.png 768w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/10\/image-971.png 1423w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p><\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Video explicatico<\/h3>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Explicaci\u00f3n creaci\u00f3n escenario medieval\" width=\"800\" height=\"450\" src=\"https:\/\/www.youtube.com\/embed\/nUBk2vZM05g?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\">Conclusiones<\/h3>\n\n\n\n<p>La experiencia de crear escenarios y personajes en Blender permiti\u00f3 comprender de forma pr\u00e1ctica c\u00f3mo se integran el arte y la t\u00e9cnica dentro del modelado 3D. A trav\u00e9s del proceso de dise\u00f1o, texturizado y animaci\u00f3n, fue posible experimentar la importancia de la observaci\u00f3n, la proporci\u00f3n y la planificaci\u00f3n en cada etapa del trabajo.<\/p>\n\n\n\n<p>Adem\u00e1s, el uso de herramientas  del editor de materiales demostr\u00f3 la versatilidad del software para construir entornos din\u00e1micos y expresivos. Este ejercicio no solo fortaleci\u00f3 las habilidades t\u00e9cnicas en el manejo de Blender, sino que tambi\u00e9n incentiv\u00f3 la creatividad y la atenci\u00f3n al detalle necesarias para lograr resultados visualmente coherentes y atractivos.<\/p>\n\n\n\n<p><\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Creditos<\/h3>\n\n\n\n<p><strong>Autor: <\/strong><a href=\"https:\/\/niixer.com\/?s=diana+marcela+garzon\">Diana Marcela Garz\u00f3n Manjarres<\/a><\/p>\n\n\n\n<p><strong>Editor:<\/strong> <a href=\"https:\/\/niixer.com\/?s=Carlos+Iv%C3%A1n+Pinz%C3%B3n+Romero\">Carlos Iv\u00e1n Pinz\u00f3n Romero<\/a><\/p>\n\n\n\n<p><strong>C\u00f3digo:<\/strong> <a href=\"https:\/\/niixer.com\/?s=UCMV-8\">UCMV-8<\/a><\/p>\n\n\n\n<p><strong>Universidad<\/strong>: <a href=\"https:\/\/www.ucentral.edu.co\/\">Universidad Central<\/a><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Fuentes<\/strong><\/h3>\n\n\n\n<pre class=\"wp-block-preformatted\"><br>Normas-APA.org. (2020). Gu\u00eda de Normas APA, 7\u00aa edici\u00f3n. https:\/\/normas-apa.org<br><br>Delgado, J. (2022). Modelado y texturizado 3D para entornos virtuales: t\u00e9cnicas y fundamentos. Editorial Universidad de Sevilla.<br><br>Garc\u00eda, M. (2020). Fundamentos del modelado tridimensional: teor\u00eda y pr\u00e1ctica del dise\u00f1o 3D. Editorial Paraninfo.<br><br>Luna, C., &amp; Torres, A. (2021). Dise\u00f1o y animaci\u00f3n digital: una aproximaci\u00f3n al modelado de personajes. Editorial UOC.<br><br>Rodr\u00edguez, P. (2020). Arte digital y creaci\u00f3n 3D: principios de composici\u00f3n y narrativa visual. Universidad Nacional de Colombia.<br><\/pre>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>El modelado tridimensional constituye una de las etapas fundamentales dentro del proceso de creaci\u00f3n digital, permitiendo el dise\u00f1o de personajes, escenarios y objetos que dan vida a producciones audiovisuales, videojuegos, animaciones y entornos de realidad virtual. En este contexto, Blender se ha consolidado como una de las herramientas m\u00e1s vers\u00e1tilesSeguir Leyendo<\/p>\n","protected":false},"author":1958,"featured_media":72646,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"colormag_page_container_layout":"default_layout","colormag_page_sidebar_layout":"default_layout","footnotes":""},"categories":[1768,1938,30],"tags":[473,4325,1352],"class_list":["post-71881","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-animacion","category-blender","category-niixer","tag-blender","tag-escenarios","tag-modelado-3d"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.2 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Guia paso a paso para escenario medieval en Blender &#8211; Portal de noticias de tecnolog\u00eda, Realidad Virtual, Aumentada y Mixta, Videojuegos<\/title>\n<meta name=\"description\" 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