{"id":69103,"date":"2025-09-01T19:48:06","date_gmt":"2025-09-02T00:48:06","guid":{"rendered":"https:\/\/niixer.com\/?p=69103"},"modified":"2025-09-03T23:30:49","modified_gmt":"2025-09-04T04:30:49","slug":"modelado-3d-de-rostros-transforma-tu-cara-en-un-avatar-digital","status":"publish","type":"post","link":"https:\/\/niixer.com\/index.php\/2025\/09\/01\/modelado-3d-de-rostros-transforma-tu-cara-en-un-avatar-digital\/","title":{"rendered":"Modelado 3D de rostros: transforma tu cara en un avatar digital"},"content":{"rendered":"\n<h3 class=\"wp-block-heading\"><strong>FaceBuilder en Blender<\/strong><\/h3>\n\n\n\n<p>En la industria de la modelado y animacion 3D, es bien sabido que modelar rostros es una de las tareas m\u00e1s complejas, especialmente si se busca un resultado natural que no genere sensaci\u00f3n de rechazo. Para ello existen diversas herramientas de modelado facial en 3D, cada una con sus propias ventajas.<\/p>\n\n\n\n<p>En el \u00e1mbito de los videojuegos, el m\u00e9todo m\u00e1s utilizado es la <a href=\"https:\/\/www.globalmediterranea.es\/fotogrametria-y-realismo-en-videojuegos\/\">fotogrametr\u00eda<\/a>, ya que permite digitalizar rostros de personas reales con gran fidelidad.<\/p>\n\n\n\n<p>La fotogrametr\u00eda funciona gracias a que, al contar con varias fotograf\u00edas tomadas desde distintas perspectivas de un objeto, el software puede identificar coordenadas o puntos en com\u00fan y ubicarlos en el espacio para generar as\u00ed un modelo tridimensional.<\/p>\n\n\n\n<p>Sin embargo, es importante aclarar que FaceBuilder no aplica fotogrametr\u00eda de manera completa, ya que el proceso no es totalmente automatizado y requiere asistencia manual para generar el mallado final.<\/p>\n\n\n\n<p><a href=\"https:\/\/keentools.io\/products\/facebuilder-for-blender\">FaceBuilder <\/a>es un add-on o complemento para Blender que facilita la creaci\u00f3n de modelos 3D de rostros y cabezas a partir de unas pocas fotograf\u00edas tomadas desde distintas perspectivas del sujeto. Esta herramienta agiliza el proceso de modelado de personajes y hace posible incorporar personas reales tanto en videojuegos como en cinem\u00e1ticas 3D.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong> Configuraci\u00f3n inicial de FaceBuilder en Blender<\/strong><\/h3>\n\n\n\n<p>Para comenzar, debemos contar con la \u00faltima versi\u00f3n de Blender. En caso de no tenerlo instalado o de no estar familiarizado con la herramienta, puedes seguir la <a href=\"https:\/\/docs.blender.org\/manual\/es\/2.82\/getting_started\/about\/introduction.html\">gu\u00eda de instalaci\u00f3n y uso de Blender<\/a>.<br>A continuaci\u00f3n, ser\u00e1 necesario descargar el add-on o complemento <a href=\"https:\/\/keentools.io\/products\/facebuilder-for-blender\">FaceBuilder<\/a> de KeenTools desde un navegador web.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"494\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-66-1024x494.png\" alt=\"Facebuilder\n\" class=\"wp-image-69143\" title=\"rostros\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-66-1024x494.png 1024w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-66-300x145.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-66-768x371.png 768w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-66-1536x741.png 1536w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-66.png 1907w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\">Keentools-Facebuilder<\/figcaption><\/figure>\n\n\n\n<p>Una vez descargado, abrimos Blender y en la barra de navegaci\u00f3n vamos a \u201cEdit\u201d \u2192 \u201cPreferences\u201d. Luego, seleccionamos la pesta\u00f1a Add-ons e instalamos el complemento, marcando la casilla o checkbox. Esto puede hacerse cargando el archivo desde la ruta de descarga o busc\u00e1ndolo directamente.<br>Es importante tener en cuenta que este add-on no es gratuito: solo se puede usar de forma limitada durante 14 d\u00edas.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"886\" height=\"473\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-79.png\" alt=\"\" class=\"wp-image-69160\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-79.png 886w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-79-300x160.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-79-768x410.png 768w\" sizes=\"auto, (max-width: 886px) 100vw, 886px\" \/><\/figure>\n\n\n\n<p>De esta forma queda preparada la herramienta de Blender junto al complemento de Facebuilder.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Preparaci\u00f3n del rostro: fotograf\u00eda<\/strong><\/h3>\n\n\n\n<p>Con todo listo, llega el momento de tomar las fotograf\u00edas que se transformar\u00e1n en el <a href=\"https:\/\/niixer.com\/index.php\/2025\/09\/01\/como-crear-tu-primer-modelo-3d-en-blender\/\">modelo 3D<\/a> de la cabeza del sujeto, o en este caso, de la m\u00eda. Es fundamental contar con una buena c\u00e1mara y estar en una habitaci\u00f3n bien iluminada. Adem\u00e1s, las fotos deben hacerse siempre desde la misma distancia y con un \u00e1ngulo constante para asegurar la homogeneidad en el modelo final.<\/p>\n\n\n\n<p>Para mantener la consistencia en todas las im\u00e1genes, se puede ubicar al sujeto en una silla giratoria, de modo que sea m\u00e1s f\u00e1cil rotarlo sobre un eje. Tambi\u00e9n es recomendable usar un tr\u00edpode para asegurar la misma distancia entre la c\u00e1mara y el sujeto en cada toma.<\/p>\n\n\n\n<p>Para mantener la consistencia en todas las im\u00e1genes, se puede ubicar al sujeto en una silla giratoria, de modo que sea m\u00e1s f\u00e1cil rotarlo sobre un eje. Tambi\u00e9n es recomendable usar un tr\u00edpode para asegurar la misma distancia entre la c\u00e1mara y el sujeto en cada toma.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"768\" height=\"1024\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/Imagen-de-WhatsApp-2025-09-01-a-las-18.19.59_8e9d3848-768x1024.jpg\" alt=\"\" class=\"wp-image-69174\" style=\"width:245px;height:auto\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/Imagen-de-WhatsApp-2025-09-01-a-las-18.19.59_8e9d3848-768x1024.jpg 768w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/Imagen-de-WhatsApp-2025-09-01-a-las-18.19.59_8e9d3848-225x300.jpg 225w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/Imagen-de-WhatsApp-2025-09-01-a-las-18.19.59_8e9d3848.jpg 960w\" sizes=\"auto, (max-width: 768px) 100vw, 768px\" \/><\/figure>\n\n\n\n<p>Ahora debemos definir la cantidad de fotograf\u00edas que tomaremos de la cabeza. Dado que se necesitan m\u00faltiples perspectivas, una opci\u00f3n es capturar 8 fotos cada 45 grados hasta cubrir los 360\u00b0. Sin embargo, como lo que m\u00e1s nos interesa son las facciones del rostro, no hay un l\u00edmite estricto en la cantidad de im\u00e1genes que podamos tomar de perfil a perfil.<\/p>\n\n\n\n<p>De este modo, podemos hacer solo dos fotos a 45\u00b0 de la parte posterior de la cabeza, otras dos de la coronilla y el ment\u00f3n, y, por ejemplo, seis fotos desde un perfil hasta el otro, cada 30 grados, para cubrir un total de 180\u00b0.<\/p>\n\n\n\n<p>En mi caso, \u00fanicamente utilic\u00e9 12 im\u00e1genes tomadas de manera perpendicular al sujeto, cada 15 grados, dos images de la parte posterior de la cabeza y finalmente 2 imagenes una para la coronilla y otra para la barbilla, de esta forma se puede tener varias perspectiva de los rostros que se decen modelar .<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"768\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/collage-1024x768.webp\" alt=\"\" class=\"wp-image-69198\" style=\"width:755px;height:auto\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/collage-1024x768.webp 1024w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/collage-300x225.webp 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/collage-768x576.webp 768w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/collage.webp 1200w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p>De esta forma concluimos la toma de imagenes.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Ajuste de proporciones faciales y modelado base en 3D<\/strong><\/h3>\n\n\n\n<p>Una vez tomadas las fotos, abrimos Blender para continuar con la creaci\u00f3n del <a href=\"https:\/\/niixer.com\/index.php\/2025\/09\/01\/como-crear-tu-primer-modelo-3d-en-blender\/\">modelo 3D<\/a>.<br>Al iniciar, veremos un cubo y una luz por defecto, que podemos eliminar presionando la tecla A para seleccionar todo y luego Suprimir. A continuaci\u00f3n, nos dirigimos al sidebar menu o men\u00fa lateral en la parte superior derecha de la pantalla, donde encontraremos los add-ons instalados previamente.<br>Seleccionamos FaceBuilder y hacemos clic en el bot\u00f3n Crear nueva cabeza. De esta manera, se generar\u00e1 una cabeza base sobre la cual empezaremos a trabajar hasta ajustarla a la nuestra.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"886\" height=\"469\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-104.png\" alt=\"\" class=\"wp-image-69216\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-104.png 886w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-104-300x159.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-104-768x407.png 768w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-104-390x205.png 390w\" sizes=\"auto, (max-width: 886px) 100vw, 886px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"886\" height=\"625\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-107.png\" alt=\"\" class=\"wp-image-69222\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-107.png 886w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-107-300x212.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-107-768x542.png 768w\" sizes=\"auto, (max-width: 886px) 100vw, 886px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"886\" height=\"468\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-108.png\" alt=\"\" class=\"wp-image-69226\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-108.png 886w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-108-300x158.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-108-768x406.png 768w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-108-390x205.png 390w\" sizes=\"auto, (max-width: 886px) 100vw, 886px\" \/><\/figure>\n\n\n\n<p>Ahora es momento de subir las im\u00e1genes. En el mismo men\u00fa donde generamos la cabeza 3D, encontraremos un bot\u00f3n llamado \u201cA\u00f1adir im\u00e1genes\u201d. Al seleccionarlo, podremos cargar todas las fotograf\u00edas y solo queda esperar a que se procesen, lo cual puede tardar un poco.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"886\" height=\"467\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-110.png\" alt=\"\" class=\"wp-image-69233\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-110.png 886w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-110-300x158.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-110-768x405.png 768w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-110-390x205.png 390w\" sizes=\"auto, (max-width: 886px) 100vw, 886px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"466\" height=\"1024\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-114-466x1024.png\" alt=\"\" class=\"wp-image-69242\" style=\"width:208px;height:auto\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-114-466x1024.png 466w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-114-137x300.png 137w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-114.png 611w\" sizes=\"auto, (max-width: 466px) 100vw, 466px\" \/><\/figure>\n\n\n\n<p>Una vez cargadas las im\u00e1genes, empezamos con la primera haciendo clic sobre ella y seleccionando el bot\u00f3n Auto Align en la parte inferior del men\u00fa. Al hacerlo, veremos c\u00f3mo el mallado 3D se ajusta a nuestra cabeza tomando como referencia puntos espec\u00edficos como las comisuras de los labios, los lagrimales, la nariz, las orejas y las cejas.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"886\" height=\"419\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-117.png\" alt=\"\" class=\"wp-image-69249\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-117.png 886w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-117-300x142.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-117-768x363.png 768w\" sizes=\"auto, (max-width: 886px) 100vw, 886px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"886\" height=\"405\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-118.png\" alt=\"\" class=\"wp-image-69252\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-118.png 886w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-118-300x137.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-118-768x351.png 768w\" sizes=\"auto, (max-width: 886px) 100vw, 886px\" \/><\/figure>\n\n\n\n<p>Estos puntos pueden moverse y ajustarse para que se adapten mejor a las facciones y al contorno del rostro. Es importante moverlos procurando que el mallado coincida lo m\u00e1s posible con la fotograf\u00eda. Ten en cuenta que el mallado puede modificarse en cualquier punto, pero alterar zonas fuera de las mencionadas puede deformar de manera indeseada otras partes del modelo.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"886\" height=\"404\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-124.png\" alt=\"\" class=\"wp-image-69264\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-124.png 886w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-124-300x137.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-124-768x350.png 768w\" sizes=\"auto, (max-width: 886px) 100vw, 886px\" \/><\/figure>\n\n\n\n<p>Continuamos ajustando el mallado 3D en cada una de las im\u00e1genes hasta obtener un modelo que realmente se asemeje a nosotros. Este proceso puede tardar tiempo pero solo asi se obtendra un buen resultado, ya que no se trata solo de encajar puntos, sino de respetar las proporciones individuales del rostro y, sobre todo, aquellos peque\u00f1os defectos de simetr\u00eda natural.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"886\" height=\"403\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-129.png\" alt=\"\" class=\"wp-image-69276\" style=\"width:886px;height:auto\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-129.png 886w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-129-300x136.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-129-768x349.png 768w\" sizes=\"auto, (max-width: 886px) 100vw, 886px\" \/><\/figure>\n\n\n\n<p>Finalmente deberemos quedar con un modelo como el que se ve a continuacion.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"886\" height=\"399\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-132.png\" alt=\"\" class=\"wp-image-69279\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-132.png 886w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-132-300x135.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-132-768x346.png 768w\" sizes=\"auto, (max-width: 886px) 100vw, 886px\" \/><\/figure>\n\n\n\n<p>As\u00ed concluye la etapa de modelado en 3D con FaceBuilder, dejando listo el modelo para el texturizado.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Texturizado realista: c\u00f3mo aplicar tu piel al modelo digital<\/strong><\/h3>\n\n\n\n<p>Una vez que tenemos la cabeza modelada, el siguiente paso es aplicar la <a href=\"https:\/\/niixer.com\/index.php\/2025\/04\/20\/texturas-en-modelos-3d-dentro-de-blender\/\">textura<\/a>. Para ello, dejamos la vista en \u201cView\u201d y nos dirigimos al apartado \u201cTexture\u201d, donde seleccionamos el bot\u00f3n Create Texture.<\/p>\n\n\n\n<p>Por temas de rendimiento del equipo, mantendre la resoluci\u00f3n predeterminada de 2048 p\u00edxeles tanto de ancho como de alto. Sin embargo, si se cuenta con una m\u00e1quina m\u00e1s potente, es posible aumentar la resoluci\u00f3n a 4000 p\u00edxeles para obtener un resultado m\u00e1s detallado.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"886\" height=\"1023\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-171.png\" alt=\"\" class=\"wp-image-69336\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-171.png 886w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-171-260x300.png 260w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-171-768x887.png 768w\" sizes=\"auto, (max-width: 886px) 100vw, 886px\" \/><\/figure>\n\n\n\n<p>Al finalizar la aplicaci\u00f3n de la <a href=\"https:\/\/niixer.com\/index.php\/2025\/04\/20\/texturas-en-modelos-3d-dentro-de-blender\/\">textura<\/a>, obtendremos un resultado similar al siguiente.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"886\" height=\"457\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-146.png\" alt=\"\" class=\"wp-image-69308\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-146.png 886w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-146-300x155.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-146-768x396.png 768w\" sizes=\"auto, (max-width: 886px) 100vw, 886px\" \/><\/figure>\n\n\n\n<p>Notaremos c\u00f3mo el modelo comienza a parecerse cada vez m\u00e1s a nosotros; sin embargo, a\u00fan falta el detalle m\u00e1s importante, ese que le dar\u00e1 el realismo.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>A\u00f1adiendo cabello al modelo 3D<\/strong><\/h3>\n\n\n\n<p>Una vez texturizado el modelo, es momento de agregar el cabello. Para ello, nos dirigimos a la barra superior y seleccionamos el apartado Texture Paint. Al hacerlo, se abrir\u00e1 una nueva vista en la que podremos observar la capa de <a href=\"https:\/\/niixer.com\/index.php\/2025\/04\/20\/texturas-en-modelos-3d-dentro-de-blender\/\">textura<\/a> en dos dimensiones, lo que tambi\u00e9n nos permitir\u00e1 realizar retoques si es necesario.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"886\" height=\"466\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-177.png\" alt=\"\" class=\"wp-image-69350\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-177.png 886w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-177-300x158.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-177-768x404.png 768w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-177-390x205.png 390w\" sizes=\"auto, (max-width: 886px) 100vw, 886px\" \/><\/figure>\n\n\n\n<p>Una vez realizados los retoques correspondientes, nos dirigimos a la ventana Layout, donde seleccionaremos Edit Mode, junto con las opciones Viewport Shading y Show Overlays.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"636\" height=\"525\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-182.png\" alt=\"\" class=\"wp-image-69359\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-182.png 636w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-182-300x248.png 300w\" sizes=\"auto, (max-width: 636px) 100vw, 636px\" \/><\/figure>\n\n\n\n<p>A continuaci\u00f3n, en el panel de la izquierda, seleccionamos la herramienta Select Box y luego cambiamos a Select Lasso.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"886\" height=\"639\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-187.png\" alt=\"\" class=\"wp-image-69367\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-187.png 886w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-187-300x216.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-187-768x554.png 768w\" sizes=\"auto, (max-width: 886px) 100vw, 886px\" \/><\/figure>\n\n\n\n<p>De esta forma controlaremos los pol\u00edgonos correspondientes a la zona donde se generar\u00e1 el cabello. Estos seran como la \u201cgu\u00eda\u201d que delimite el \u00e1rea del pelo, de forma que  solo aparecer\u00e1 en esta parte.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"886\" height=\"404\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-191.png\" alt=\"\" class=\"wp-image-69371\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-191.png 886w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-191-300x137.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-191-768x350.png 768w\" sizes=\"auto, (max-width: 886px) 100vw, 886px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"886\" height=\"398\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-195.png\" alt=\"\" class=\"wp-image-69376\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-195.png 886w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-195-300x135.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-195-768x345.png 768w\" sizes=\"auto, (max-width: 886px) 100vw, 886px\" \/><\/figure>\n\n\n\n<p>Una vez terminado oprimiremos la conbinacion de teclas shif + D, para duplicar lo seleccionado y separarla del resto del modelo<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"886\" height=\"399\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-199.png\" alt=\"\" class=\"wp-image-69382\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-199.png 886w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-199-300x135.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-199-768x346.png 768w\" sizes=\"auto, (max-width: 886px) 100vw, 886px\" \/><\/figure>\n\n\n\n<p>Una vez separada la zona destinada al cabello, nos dirigimos al men\u00fa de Propiedades de objeto y abrimos el apartado de Propiedades de part\u00edculas. A continuaci\u00f3n, creamos un nuevo sistema de part\u00edculas y, en el tipo, seleccionamos \u201cHair\u201d.<\/p>\n\n\n\n<p>Esto generar\u00e1 por defecto una serie de hebras de pelo distribuidas sobre la malla seleccionada. Desde aqu\u00ed podemos modificar distintos par\u00e1metros, como:<\/p>\n\n\n\n<p>Number, Hair Length, Seed y Segments para obtener los resultados deceados.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"886\" height=\"409\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-208.png\" alt=\"\" class=\"wp-image-69395\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-208.png 886w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-208-300x138.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-208-768x355.png 768w\" sizes=\"auto, (max-width: 886px) 100vw, 886px\" \/><\/figure>\n\n\n\n<p>Una vez configurados los valores b\u00e1sicos, nos dirigiremos a ajustes avanzados en el modo Particle Edit.<\/p>\n\n\n\n<p>En este modo nos ayudaremos de la tecla F para ajustar el radio de influencia del pincel, es decir, el \u00e1rea sobre la cual se modificar\u00e1 la trayectoria y posici\u00f3n del pelo, como si se tratara de un peine.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"886\" height=\"406\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-218.png\" alt=\"\" class=\"wp-image-69411\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-218.png 886w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-218-300x137.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-218-768x352.png 768w\" sizes=\"auto, (max-width: 886px) 100vw, 886px\" \/><\/figure>\n\n\n\n<p>Por \u00faltimo, aumentaremos la densidad del cabello utilizando la funci\u00f3n Children dentro del panel de part\u00edculas. Asi generaremos mechones adicionales a partir de los existentes, cubriendo mas superficie sin aumentar la cantidad de part\u00edculas principales del <a href=\"https:\/\/niixer.com\/index.php\/2025\/09\/01\/como-crear-tu-primer-modelo-3d-en-blender\/\">modelo 3D<\/a>.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"886\" height=\"442\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-223.png\" alt=\"\" class=\"wp-image-69423\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-223.png 886w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-223-300x150.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-223-768x383.png 768w\" sizes=\"auto, (max-width: 886px) 100vw, 886px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"769\" height=\"1024\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-304-769x1024.png\" alt=\"\" class=\"wp-image-69996\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-304-769x1024.png 769w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-304-225x300.png 225w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-304-768x1023.png 768w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-304.png 886w\" sizes=\"auto, (max-width: 769px) 100vw, 769px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"768\" height=\"1024\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-305-768x1024.png\" alt=\"\" class=\"wp-image-69997\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-305-768x1024.png 768w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-305-225x300.png 225w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-305.png 886w\" sizes=\"auto, (max-width: 768px) 100vw, 768px\" \/><\/figure>\n\n\n\n<p><\/p>\n\n\n\n<p>De esta forma se finaliza el proceso de creaci\u00f3n de un rostro 3D utilizando FaceBuilder en Blender, Desde el modelado con fotograf\u00edas de referencia, texturizaci\u00f3n y cabello. Esto nos puede servir como base para crear nuestros personajes de videojuegos.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"886\" height=\"542\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-276.png\" alt=\"\" class=\"wp-image-69841\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-276.png 886w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-276-300x184.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-276-768x470.png 768w\" sizes=\"auto, (max-width: 886px) 100vw, 886px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"886\" height=\"547\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-277.png\" alt=\"\" class=\"wp-image-69842\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-277.png 886w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-277-300x185.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-277-768x474.png 768w\" sizes=\"auto, (max-width: 886px) 100vw, 886px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"886\" height=\"469\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-278.png\" alt=\"\" class=\"wp-image-69844\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-278.png 886w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-278-300x159.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-278-768x407.png 768w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-278-390x205.png 390w\" sizes=\"auto, (max-width: 886px) 100vw, 886px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"886\" height=\"486\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-280.png\" alt=\"\" class=\"wp-image-69846\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-280.png 886w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-280-300x165.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-280-768x421.png 768w\" sizes=\"auto, (max-width: 886px) 100vw, 886px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"886\" height=\"412\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-281.png\" alt=\"\" class=\"wp-image-69854\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-281.png 886w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-281-300x140.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-281-768x357.png 768w\" sizes=\"auto, (max-width: 886px) 100vw, 886px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"886\" height=\"404\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-282.png\" alt=\"\" class=\"wp-image-69855\" style=\"width:886px;height:auto\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-282.png 886w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-282-300x137.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-282-768x350.png 768w\" sizes=\"auto, (max-width: 886px) 100vw, 886px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"886\" height=\"403\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-283.png\" alt=\"\" class=\"wp-image-69856\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-283.png 886w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-283-300x136.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-283-768x349.png 768w\" sizes=\"auto, (max-width: 886px) 100vw, 886px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"886\" height=\"408\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-284.png\" alt=\"\" class=\"wp-image-69857\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-284.png 886w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-284-300x138.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-284-768x354.png 768w\" sizes=\"auto, (max-width: 886px) 100vw, 886px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"886\" height=\"408\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-286.png\" alt=\"\" class=\"wp-image-69859\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-286.png 886w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-286-300x138.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-286-768x354.png 768w\" sizes=\"auto, (max-width: 886px) 100vw, 886px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"886\" height=\"423\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-287.png\" alt=\"\" class=\"wp-image-69876\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-287.png 886w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-287-300x143.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/image-287-768x367.png 768w\" sizes=\"auto, (max-width: 886px) 100vw, 886px\" \/><\/figure>\n\n\n\n<p>Shimon Kumar. (2023, julio 1). <em>Blender FaceBuilder, Texture Painting and Hairs Full Process in One Video<\/em><\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Blender FaceBuilder, Texture Painting and Hairs Full Process in One Video\" width=\"800\" height=\"450\" src=\"https:\/\/www.youtube.com\/embed\/GfyctQUQYMk?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Creditos<\/strong>:<\/h3>\n\n\n\n<p><strong>Autor: <\/strong><a href=\"https:\/\/niixer.com\/?s=Juan+Felipe+Davila+Galvis\">Juan Felipe Davila Galvis<\/a><\/p>\n\n\n\n<p><strong>Editor:<\/strong> <a href=\"https:\/\/niixer.com\/?s=Carlos+Iv%C3%A1n+Pinz%C3%B3n+Romero\">Carlos Iv\u00e1n Pinz\u00f3n Romero<\/a><\/p>\n\n\n\n<p><strong>C\u00f3digo:<\/strong> <a href=\"https:\/\/niixer.com\/?s=UCMV-10\">UCMV-10<\/a><\/p>\n\n\n\n<p><strong>Universidad:<\/strong> <a href=\"https:\/\/www.ucentral.edu.co\/\">Universidad&nbsp;Central<\/a><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Referencias<\/strong>:<\/h3>\n\n\n\n<pre class=\"wp-block-preformatted\">Shimon Kumar. (2023, julio 1). <em>Blender FaceBuilder, Texture Painting and Hairs Full Process in One Video<\/em>. https:\/\/www.youtube.com\/watch?v=GfyctQUQYMk&amp;ab_channel=ShimonKumar<\/pre>\n\n\n\n<pre class=\"wp-block-preformatted\">Levonotion Studios. (2020, 5 de marzo). How To Convert Hair Particles to Mesh and Curve \u2013 Blender 2.8 [Video]. YouTube. https:\/\/www.youtube.com\/watch?v=M-PFEAKSxHc<\/pre>\n\n\n\n<pre class=\"wp-block-preformatted\">KeenTools. (2024, 20 de marzo). Photorealistic 3D head from images \u2013 Official FaceBuilder for Blender Tutorial [Video]. YouTube. https:\/\/www.youtube.com\/watch?v=tETtRwCnLyg<\/pre>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>FaceBuilder en Blender En la industria de la modelado y animacion 3D, es bien sabido que modelar rostros es una de las tareas m\u00e1s complejas, especialmente si se busca un resultado natural que no genere sensaci\u00f3n de rechazo. Para ello existen diversas herramientas de modelado facial en 3D, cada unaSeguir Leyendo<\/p>\n","protected":false},"author":1864,"featured_media":69128,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"colormag_page_container_layout":"default_layout","colormag_page_sidebar_layout":"default_layout","footnotes":""},"categories":[1939],"tags":[473,4209,3113,1351,1352],"class_list":["post-69103","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-modelado","tag-blender","tag-blender-para-principiantes","tag-creacion-rapida-de-avatares","tag-facebuilder","tag-modelado-3d"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.2 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Modelado 3D de rostros: transforma tu cara en un avatar digital<\/title>\n<meta name=\"description\" content=\"C\u00f3mo usar FaceBuilder en Blender para el modelado de rostros realistas, ajuste de texturas y creaacion de cabello.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/niixer.com\/index.php\/2025\/09\/01\/modelado-3d-de-rostros-transforma-tu-cara-en-un-avatar-digital\/\" \/>\n<meta property=\"og:locale\" content=\"es_ES\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Modelado 3D de rostros: transforma tu cara en un avatar digital\" \/>\n<meta property=\"og:description\" content=\"C\u00f3mo usar FaceBuilder en Blender para el modelado de rostros realistas, ajuste de texturas y creaacion de cabello.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/niixer.com\/index.php\/2025\/09\/01\/modelado-3d-de-rostros-transforma-tu-cara-en-un-avatar-digital\/\" \/>\n<meta property=\"og:site_name\" content=\"Portal de noticias de tecnolog\u00eda, Realidad Virtual, Aumentada y Mixta, Videojuegos\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/niixer\/\" \/>\n<meta property=\"article:published_time\" content=\"2025-09-02T00:48:06+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2025-09-04T04:30:49+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/Fotogrametria-1.webp\" \/>\n\t<meta property=\"og:image:width\" content=\"1280\" \/>\n\t<meta property=\"og:image:height\" content=\"720\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/webp\" \/>\n<meta name=\"author\" content=\"jdavilag1\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Escrito por\" \/>\n\t<meta name=\"twitter:data1\" content=\"jdavilag1\" \/>\n\t<meta name=\"twitter:label2\" content=\"Tiempo de lectura\" \/>\n\t<meta name=\"twitter:data2\" content=\"15 minutos\" \/>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Modelado 3D de rostros: transforma tu cara en un avatar digital","description":"C\u00f3mo usar FaceBuilder en Blender para el modelado de rostros realistas, ajuste de texturas y creaacion de cabello.","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/niixer.com\/index.php\/2025\/09\/01\/modelado-3d-de-rostros-transforma-tu-cara-en-un-avatar-digital\/","og_locale":"es_ES","og_type":"article","og_title":"Modelado 3D de rostros: transforma tu cara en un avatar digital","og_description":"C\u00f3mo usar FaceBuilder en Blender para el modelado de rostros realistas, ajuste de texturas y creaacion de cabello.","og_url":"https:\/\/niixer.com\/index.php\/2025\/09\/01\/modelado-3d-de-rostros-transforma-tu-cara-en-un-avatar-digital\/","og_site_name":"Portal de noticias de tecnolog\u00eda, Realidad Virtual, Aumentada y Mixta, Videojuegos","article_publisher":"https:\/\/www.facebook.com\/niixer\/","article_published_time":"2025-09-02T00:48:06+00:00","article_modified_time":"2025-09-04T04:30:49+00:00","og_image":[{"width":1280,"height":720,"url":"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/Fotogrametria-1.webp","type":"image\/webp"}],"author":"jdavilag1","twitter_card":"summary_large_image","twitter_misc":{"Escrito por":"jdavilag1","Tiempo de lectura":"15 minutos"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/niixer.com\/index.php\/2025\/09\/01\/modelado-3d-de-rostros-transforma-tu-cara-en-un-avatar-digital\/#article","isPartOf":{"@id":"https:\/\/niixer.com\/index.php\/2025\/09\/01\/modelado-3d-de-rostros-transforma-tu-cara-en-un-avatar-digital\/"},"author":{"name":"jdavilag1","@id":"https:\/\/niixer.com\/#\/schema\/person\/a4842917a9dab6ed716779157502783f"},"headline":"Modelado 3D de rostros: transforma tu cara en un avatar digital","datePublished":"2025-09-02T00:48:06+00:00","dateModified":"2025-09-04T04:30:49+00:00","mainEntityOfPage":{"@id":"https:\/\/niixer.com\/index.php\/2025\/09\/01\/modelado-3d-de-rostros-transforma-tu-cara-en-un-avatar-digital\/"},"wordCount":1642,"publisher":{"@id":"https:\/\/niixer.com\/#organization"},"image":{"@id":"https:\/\/niixer.com\/index.php\/2025\/09\/01\/modelado-3d-de-rostros-transforma-tu-cara-en-un-avatar-digital\/#primaryimage"},"thumbnailUrl":"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/Fotogrametria-1.webp","keywords":["Blender","Blender para principiantes","creaci\u00f3n r\u00e1pida de avatares","Facebuilder","modelado 3D"],"articleSection":["Modelado"],"inLanguage":"es"},{"@type":"WebPage","@id":"https:\/\/niixer.com\/index.php\/2025\/09\/01\/modelado-3d-de-rostros-transforma-tu-cara-en-un-avatar-digital\/","url":"https:\/\/niixer.com\/index.php\/2025\/09\/01\/modelado-3d-de-rostros-transforma-tu-cara-en-un-avatar-digital\/","name":"Modelado 3D de rostros: transforma tu cara en un avatar digital","isPartOf":{"@id":"https:\/\/niixer.com\/#website"},"primaryImageOfPage":{"@id":"https:\/\/niixer.com\/index.php\/2025\/09\/01\/modelado-3d-de-rostros-transforma-tu-cara-en-un-avatar-digital\/#primaryimage"},"image":{"@id":"https:\/\/niixer.com\/index.php\/2025\/09\/01\/modelado-3d-de-rostros-transforma-tu-cara-en-un-avatar-digital\/#primaryimage"},"thumbnailUrl":"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/Fotogrametria-1.webp","datePublished":"2025-09-02T00:48:06+00:00","dateModified":"2025-09-04T04:30:49+00:00","description":"C\u00f3mo usar FaceBuilder en Blender para el modelado de rostros realistas, ajuste de texturas y creaacion de cabello.","breadcrumb":{"@id":"https:\/\/niixer.com\/index.php\/2025\/09\/01\/modelado-3d-de-rostros-transforma-tu-cara-en-un-avatar-digital\/#breadcrumb"},"inLanguage":"es","potentialAction":[{"@type":"ReadAction","target":["https:\/\/niixer.com\/index.php\/2025\/09\/01\/modelado-3d-de-rostros-transforma-tu-cara-en-un-avatar-digital\/"]}]},{"@type":"ImageObject","inLanguage":"es","@id":"https:\/\/niixer.com\/index.php\/2025\/09\/01\/modelado-3d-de-rostros-transforma-tu-cara-en-un-avatar-digital\/#primaryimage","url":"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/Fotogrametria-1.webp","contentUrl":"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/Fotogrametria-1.webp","width":1280,"height":720},{"@type":"BreadcrumbList","@id":"https:\/\/niixer.com\/index.php\/2025\/09\/01\/modelado-3d-de-rostros-transforma-tu-cara-en-un-avatar-digital\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Portada","item":"https:\/\/niixer.com\/"},{"@type":"ListItem","position":2,"name":"Modelado 3D de rostros: transforma tu cara en un avatar digital"}]},{"@type":"WebSite","@id":"https:\/\/niixer.com\/#website","url":"https:\/\/niixer.com\/","name":"Portal de noticias de tecnolog\u00eda, ciencia, Android, iOS, Realidad Virtual, Aumentada y Mixta, Videojuegos, computadores, todo lo mas reciente en tecnolog\u00eda","description":"Portal de noticias de tecnolog\u00eda","publisher":{"@id":"https:\/\/niixer.com\/#organization"},"alternateName":"Niixer","potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/niixer.com\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"es"},{"@type":"Organization","@id":"https:\/\/niixer.com\/#organization","name":"Niixer","alternateName":"Niixer.com","url":"https:\/\/niixer.com\/","logo":{"@type":"ImageObject","inLanguage":"es","@id":"https:\/\/niixer.com\/#\/schema\/logo\/image\/","url":"https:\/\/niixer.com\/wp-content\/uploads\/2022\/08\/logo-niixer-sin-fondo-1.png","contentUrl":"https:\/\/niixer.com\/wp-content\/uploads\/2022\/08\/logo-niixer-sin-fondo-1.png","width":140,"height":140,"caption":"Niixer"},"image":{"@id":"https:\/\/niixer.com\/#\/schema\/logo\/image\/"},"sameAs":["https:\/\/www.facebook.com\/niixer\/","https:\/\/www.instagram.com\/niixer.tecnologia\/"]},{"@type":"Person","@id":"https:\/\/niixer.com\/#\/schema\/person\/a4842917a9dab6ed716779157502783f","name":"jdavilag1","image":{"@type":"ImageObject","inLanguage":"es","@id":"https:\/\/secure.gravatar.com\/avatar\/831efd33cbd2892a211032cc80db70c3780507544d5d03c668485f4495093743?s=96&d=mm&r=g","url":"https:\/\/secure.gravatar.com\/avatar\/831efd33cbd2892a211032cc80db70c3780507544d5d03c668485f4495093743?s=96&d=mm&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/831efd33cbd2892a211032cc80db70c3780507544d5d03c668485f4495093743?s=96&d=mm&r=g","caption":"jdavilag1"},"url":"https:\/\/niixer.com\/index.php\/author\/juan-felipe-davila-galvis\/"}]}},"jetpack_featured_media_url":"https:\/\/niixer.com\/wp-content\/uploads\/2025\/09\/Fotogrametria-1.webp","_links":{"self":[{"href":"https:\/\/niixer.com\/index.php\/wp-json\/wp\/v2\/posts\/69103","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/niixer.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/niixer.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/niixer.com\/index.php\/wp-json\/wp\/v2\/users\/1864"}],"replies":[{"embeddable":true,"href":"https:\/\/niixer.com\/index.php\/wp-json\/wp\/v2\/comments?post=69103"}],"version-history":[{"count":21,"href":"https:\/\/niixer.com\/index.php\/wp-json\/wp\/v2\/posts\/69103\/revisions"}],"predecessor-version":[{"id":69998,"href":"https:\/\/niixer.com\/index.php\/wp-json\/wp\/v2\/posts\/69103\/revisions\/69998"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/niixer.com\/index.php\/wp-json\/wp\/v2\/media\/69128"}],"wp:attachment":[{"href":"https:\/\/niixer.com\/index.php\/wp-json\/wp\/v2\/media?parent=69103"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/niixer.com\/index.php\/wp-json\/wp\/v2\/categories?post=69103"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/niixer.com\/index.php\/wp-json\/wp\/v2\/tags?post=69103"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}