{"id":4222,"date":"2020-12-03T16:03:42","date_gmt":"2020-12-03T21:03:42","guid":{"rendered":"https:\/\/niixer.com\/?p=4222"},"modified":"2020-12-03T20:31:08","modified_gmt":"2020-12-04T01:31:08","slug":"crea-facilmente-una-experiencia-en-realidad-aumentada-de-pokemon","status":"publish","type":"post","link":"https:\/\/niixer.com\/index.php\/2020\/12\/03\/crea-facilmente-una-experiencia-en-realidad-aumentada-de-pokemon\/","title":{"rendered":"Crea f\u00e1cilmente una experiencia en realidad aumentada de Pok\u00e9mon con Easy AR"},"content":{"rendered":"\n<h3 class=\"wp-block-heading\"><strong>Introducci\u00f3n<\/strong><\/h3>\n\n\n\n<p>Este art\u00edculo es un un tutorial con los pasos que realice para desarrollar una experiencia de realidad aumentada con las herramientas de Easy AR y Unity. Esta experiencia consiste en el reconocimiento de im\u00e1genes u objetos, para este caso se reconoce un objeto, el cual es un mu\u00f1eco de pokemon, que al ser reconocido mostrar\u00e1 una pokebola. <\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Registro y licencia<\/strong><\/h3>\n\n\n\n<p>Aqu\u00ed mostrar\u00e9 mi registro en <a href=\"https:\/\/www.easyar.com\">Easy AR<\/a> para obtener mi licencia que me permitir\u00e1 realizar mi experiencia en realidad aumentada de manera adecuada:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"432\" height=\"412\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-58.png\" alt=\"\" class=\"wp-image-4305\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-58.png 432w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-58-300x286.png 300w\" sizes=\"auto, (max-width: 432px) 100vw, 432px\" \/><\/figure><\/div>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"178\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-59.png\" alt=\"\" class=\"wp-image-4306\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-59.png 589w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-59-300x91.png 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure><\/div>\n\n\n\n<p>Ya habiendo ingresado al link que se me envi\u00f3 al correo puedo iniciar sesi\u00f3n:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"448\" height=\"335\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-60.png\" alt=\"\" class=\"wp-image-4307\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-60.png 448w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-60-300x224.png 300w\" sizes=\"auto, (max-width: 448px) 100vw, 448px\" \/><\/figure><\/div>\n\n\n\n<p>Ahora entro y voy a generar la licencia<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"281\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-61.png\" alt=\"\" class=\"wp-image-4308\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-61.png 589w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-61-300x143.png 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure><\/div>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"330\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-62.png\" alt=\"\" class=\"wp-image-4310\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-62.png 589w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-62-300x168.png 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure><\/div>\n\n\n\n<p>Podemos ver en la siguiente imagen que mi licencia fue creada con \u00e9xito:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"256\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-63.png\" alt=\"\" class=\"wp-image-4311\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-63.png 589w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-63-300x130.png 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure><\/div>\n\n\n\n<p>Vi\u00e9ndola por dentro:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"210\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-64.png\" alt=\"\" class=\"wp-image-4313\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-64.png 589w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-64-300x107.png 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure><\/div>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Preparaci\u00f3n entorno para experiencia de realidad aumentada<\/strong><\/h3>\n\n\n\n<p>En este apartado voy a mostrar las configuraciones que hice antes de realizar mi experiencia en realidad aumentada.<\/p>\n\n\n\n<p>Primero creo un proyecto en <a href=\"https:\/\/www.masterd.es\/blog\/que-es-unity-3d-tutorial\/\">Unity<\/a> 3D al cual llam\u00e9 \u201cEasy AR <a href=\"https:\/\/pokemon.fandom.com\/es\/wiki\/Rojo_(personaje)\">Red<\/a>\u201d:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"314\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image.png\" alt=\"\" class=\"wp-image-4226\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image.png 589w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-300x160.png 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure><\/div>\n\n\n\n<p>Ahora voy a arrastrar el paquete de Easy AR que he instalado a la <a href=\"https:\/\/docs.unity3d.com\/es\/530\/Manual\/ProjectView.html\">ventana de Project<\/a> y lo importo en mi proyecto:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"345\" height=\"581\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-1.png\" alt=\"\" class=\"wp-image-4227\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-1.png 345w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-1-178x300.png 178w\" sizes=\"auto, (max-width: 345px) 100vw, 345px\" \/><\/figure><\/div>\n\n\n\n<p>Al importarlo se me generan las siguientes carpetas:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"526\" height=\"294\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-2.png\" alt=\"\" class=\"wp-image-4229\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-2.png 526w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-2-300x168.png 300w\" sizes=\"auto, (max-width: 526px) 100vw, 526px\" \/><\/figure><\/div>\n\n\n\n<p>Lo que har\u00e9 ahora es pegar mi licencia, entonces para ello debo ir a EasyAR &#8211;&gt; Resources &#8211;&gt; EasyAR &#8211;&gt; Settings y ah\u00ed pego la licencia:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"380\" height=\"129\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-3.png\" alt=\"\" class=\"wp-image-4230\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-3.png 380w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-3-300x102.png 300w\" sizes=\"auto, (max-width: 380px) 100vw, 380px\" \/><\/figure><\/div>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"434\" height=\"324\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-4.png\" alt=\"\" class=\"wp-image-4231\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-4.png 434w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-4-300x224.png 300w\" sizes=\"auto, (max-width: 434px) 100vw, 434px\" \/><\/figure><\/div>\n\n\n\n<p>Esto ingreso de la licencia es necesario para que no me genere errores trabajando con el paquete de Easy AR.<\/p>\n\n\n\n<p>Ahora ir\u00e9 a <a href=\"https:\/\/docs.unity3d.com\/es\/2018.4\/Manual\/BuildSettings.html\">Build Settings<\/a> para escoger la plataforma del proyecto, la cual es PC, Mac &amp; Linux Standalone. Adem\u00e1s, aqu\u00ed agregar\u00e9 la escena que tengo d\u00e1ndole clic a Add Open Scenes :<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"226\" height=\"289\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-5.png\" alt=\"\" class=\"wp-image-4232\" \/><\/figure><\/div>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"567\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-6.png\" alt=\"\" class=\"wp-image-4235\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-6.png 589w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-6-300x289.png 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure><\/div>\n\n\n\n<p>Luego doy clic en<a href=\"https:\/\/docs.unity3d.com\/es\/530\/Manual\/class-PlayerSettings.html#:~:text=Los%20Player%20Settings%20(men\u00fa%3A%20Edit,juego%20final%20construido%20por%20Unity.\"> Player Settings<\/a> y voy a la parte de Other Settings que me aparece a la derecha en el inspector. Aqu\u00ed me dirijo a la opci\u00f3n de Bundle Identifier y pongo el nombre del Package Name de la p\u00e1gina de Easy AR:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"309\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-7.png\" alt=\"\" class=\"wp-image-4236\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-7.png 589w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-7-300x157.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-7-390x205.png 390w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure><\/div>\n\n\n\n<p><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Elaboraci\u00f3n experiencia en realidad aumentada<\/strong><\/h3>\n\n\n\n<p>En este apartado mostrar\u00e9 los <a href=\"https:\/\/docs.unity3d.com\/es\/2018.4\/Manual\/class-GameObject.html#:~:text=Los%20GameObjects%20son%20objetos%20fundamentales,componente%20Light%20a%20un%20GameObject.\">GameObjects<\/a> creados en la <a href=\"https:\/\/docs.unity3d.com\/es\/530\/Manual\/Hierarchy.html\">jerarqu\u00eda <\/a>y los objetos usados en la experiencia de realidad aumentada.<\/p>\n\n\n\n<p>Primero, voy a la pesta\u00f1a de proyectos y ah\u00ed me dirijo a EasyAR &#8211;&gt; Prefabs &#8211;&gt; Composites:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"202\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-9.png\" alt=\"\" class=\"wp-image-4242\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-9.png 589w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-9-300x103.png 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure><\/div>\n\n\n\n<p>Ah\u00ed agrego a la jerarqu\u00eda el objeto llamado EasyAR_ImageTracker-1 (Prefab Asset):<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"321\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-11.png\" alt=\"\" class=\"wp-image-4245\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-11.png 589w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-11-300x163.png 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure><\/div>\n\n\n\n<p>Al agregarlo en la jerarqu\u00eda se ve as\u00ed y tiene como <a href=\"https:\/\/docs.unity3d.com\/es\/530\/Manual\/AssetWorkflow.html#:~:text=Un%20asset%20es%20una%20representaci\u00f3n,de%20archivos%20que%20Unity%20soporta.\">Assets <\/a>hijos a RenderCamera, VideoCameraDevice e ImageTracker:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"201\" height=\"293\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-12.png\" alt=\"\" class=\"wp-image-4246\" \/><\/figure><\/div>\n\n\n\n<p>Luego, en la pesta\u00f1a de proyectos me dirijo a EasyAR &#8211;&gt; Prefabs &#8211;&gt; Primitives y agrego el<a href=\"https:\/\/library.vuforia.com\/features\/images\/image-targets.html\"> ImageTarget<\/a>:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"321\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-13.png\" alt=\"\" class=\"wp-image-4249\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-13.png 589w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-13-300x163.png 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure><\/div>\n\n\n\n<p>As\u00ed se ve en la jerarqu\u00eda:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"199\" height=\"298\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-14.png\" alt=\"\" class=\"wp-image-4250\" \/><\/figure><\/div>\n\n\n\n<p>Ahora voy a configurar la c\u00e1mara principal o <a href=\"https:\/\/docs.unity3d.com\/Manual\/class-Camera.html\">Main Camera<\/a>. Lo que har\u00e9 ser\u00e1 dirigirme al inspector de la Main Camera y en la opci\u00f3n donde dice \u201c<a href=\"https:\/\/docs.unity3d.com\/ScriptReference\/CameraClearFlags.html\">Clear Flags<\/a> cambiar\u00e9 Skybox por Solid Color y dejar\u00e9 el Background en negro:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"305\" height=\"443\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-16.png\" alt=\"\" class=\"wp-image-4252\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-16.png 305w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-16-207x300.png 207w\" sizes=\"auto, (max-width: 305px) 100vw, 305px\" \/><\/figure><\/div>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"431\" height=\"565\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-17.png\" alt=\"\" class=\"wp-image-4253\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-17.png 431w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-17-229x300.png 229w\" sizes=\"auto, (max-width: 431px) 100vw, 431px\" \/><\/figure><\/div>\n\n\n\n<p>Ahora voy a modificar el ImageTarget en el inspector. Dentro de sus componentes, en la parte donde dice Image File Source, despliego ese mini men\u00fa y en la parte donde dice Path Type elegir\u00e9 la opci\u00f3n de Streaming Assets:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"361\" height=\"356\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-18.png\" alt=\"\" class=\"wp-image-4254\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-18.png 361w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-18-300x296.png 300w\" sizes=\"auto, (max-width: 361px) 100vw, 361px\" \/><\/figure><\/div>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Carpeta e im\u00e1genes para la experiencia en realidad aumentada<\/strong><\/h3>\n\n\n\n<p>En este apartado agregar\u00e9 las carpetas e im\u00e1genes que se requieren para utilizar la experiencia en realidad aumentada.<\/p>\n\n\n\n<p>En la ventana de proyecto, dentro de la carpeta Assets voy a crear otra carpeta llamada <a href=\"https:\/\/docs.unity3d.com\/es\/530\/Manual\/StreamingAssets.html\">Streamming Assets<\/a>:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"242\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-19.png\" alt=\"\" class=\"wp-image-4255\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-19.png 589w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-19-300x123.png 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure><\/div>\n\n\n\n<p>Dentro de esa carpeta voy a poner la imagen con la que realizar\u00e9 mi experiencia en realidad aumentada. En mi caso realizar\u00e9 una experiencia con tem\u00e1tica de Pok\u00e9mon, para ello le tomar\u00e9 una fotograf\u00eda a un mu\u00f1eco <a href=\"https:\/\/es.wikipedia.org\/wiki\/Nendoroid\">Nendoroid<\/a> de Red que tengo, la foto que tom\u00e9 qued\u00f3 as\u00ed:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"442\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-21.png\" alt=\"\" class=\"wp-image-4257\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-21.png 589w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-21-300x225.png 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure><\/div>\n\n\n\n<p>Sin embargo, la imagen que debo poner en la carpeta debe estar en PNG as\u00ed que le quitare el fondo en Photoshop. Al quitar el fondo en Photoshop me queda as\u00ed:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"446\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-23.png\" alt=\"\" class=\"wp-image-4259\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-23.png 589w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-23-300x227.png 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure><\/div>\n\n\n\n<p>A esta imagen la llamar\u00e9 Red001 y la colocar\u00e9 dentro de la carpeta de Streaming Assets:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"204\" height=\"124\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-24.png\" alt=\"\" class=\"wp-image-4260\" \/><\/figure><\/div>\n\n\n\n<p>Y ahora en los componentes del ImageTarget colocar\u00e9 el nombre de la imagen en la parte donde dice Path. Adem\u00e1s, le pondr\u00e9 un nombre en la casilla que dice Name:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"429\" height=\"394\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-25.png\" alt=\"\" class=\"wp-image-4262\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-25.png 429w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-25-300x276.png 300w\" sizes=\"auto, (max-width: 429px) 100vw, 429px\" \/><\/figure><\/div>\n\n\n\n<p>Al colocar esto, nuestra escena se ve as\u00ed:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"296\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-27.png\" alt=\"\" class=\"wp-image-4264\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-27.png 589w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-27-300x151.png 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure><\/div>\n\n\n\n<p>Voy a crear un cubo en frente de Red para probar si realmente funciona. Este cubo lo crear\u00e9 como un Asset hijo de ImageTarget:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"200\" height=\"179\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-28.png\" alt=\"\" class=\"wp-image-4265\" \/><\/figure><\/div>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"291\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-29.png\" alt=\"\" class=\"wp-image-4266\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-29.png 589w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-29-300x148.png 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure><\/div>\n\n\n\n<p>Ahora voy a correr el proyecto a ver si me muestra el cubo ejecutando el proyecto d\u00e1ndole al bot\u00f3n de play:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"505\" height=\"311\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-30.png\" alt=\"\" class=\"wp-image-4269\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-30.png 505w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-30-300x185.png 300w\" sizes=\"auto, (max-width: 505px) 100vw, 505px\" \/><\/figure><\/div>\n\n\n\n<p>Vemos que se muestra correctamente el cubo, eso quiere decir que las configuraciones que hice fueron correctas. Sin embargo, yo no quiero que muestre un cubo, quiero que muestre una pokebola en la mano de red (le quite la pokebola con la que aparece en la foto).<\/p>\n\n\n\n<p>Para lograr ello descargar\u00e9 el siguiente paquete de assets de Robot Skeleton:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"280\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-31.png\" alt=\"\" class=\"wp-image-4273\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-31.png 589w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-31-300x143.png 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure><\/div>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"81\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-32.png\" alt=\"\" class=\"wp-image-4274\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-32.png 589w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-32-300x41.png 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure><\/div>\n\n\n\n<p>\u00bfPor qu\u00e9 un paquete de tazas y platos para hacer una pokebola? Es porque tienen la forma que necesito para hacer mi pokebola, adem\u00e1s de que puede cambiarles el color con materiales.<\/p>\n\n\n\n<p>Ya habiendo importado este paquete de assets, me meto a la carpeta de este mismo y voy a Mugs, Bowls and Plates &#8211;&gt; sample Scene &#8211;&gt; Prefabs para ver los objetos que necesito:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"106\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-33.png\" alt=\"\" class=\"wp-image-4278\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-33.png 589w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-33-300x54.png 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure><\/div>\n\n\n\n<p>Utilizar\u00e9 entonces el bowl02:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"447\" height=\"353\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-34.png\" alt=\"\" class=\"wp-image-4279\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-34.png 447w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-34-300x237.png 300w\" sizes=\"auto, (max-width: 447px) 100vw, 447px\" \/><\/figure><\/div>\n\n\n\n<p>Llevar\u00e9 dos de estos a mi escena y los colocar\u00e9 uno frente del otro as\u00ed:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"269\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-36.png\" alt=\"\" class=\"wp-image-4282\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-36.png 589w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-36-300x137.png 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure><\/div>\n\n\n\n<p>Al segundo bowl que ingrese (el que est\u00e1 arriba) le tuve que poner una rotaci\u00f3n de 180 grados en Z para que quedara de cabeza as\u00ed:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"432\" height=\"546\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-37.png\" alt=\"\" class=\"wp-image-4283\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-37.png 432w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-37-237x300.png 237w\" sizes=\"auto, (max-width: 432px) 100vw, 432px\" \/><\/figure><\/div>\n\n\n\n<p>Mientras que el que est\u00e1 abajo queda as\u00ed:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"432\" height=\"542\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-38.png\" alt=\"\" class=\"wp-image-4284\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-38.png 432w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-38-239x300.png 239w\" sizes=\"auto, (max-width: 432px) 100vw, 432px\" \/><\/figure><\/div>\n\n\n\n<p>Ahora, en medio de ellos colocar\u00e9 un \u201cPlate02\u201d que simula la divisi\u00f3n negra de la pokebola entre el rojo y el blanco:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"98\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-39.png\" alt=\"\" class=\"wp-image-4286\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-39.png 589w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-39-300x50.png 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure><\/div>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"422\" height=\"313\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-40.png\" alt=\"\" class=\"wp-image-4287\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-40.png 422w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-40-300x223.png 300w\" sizes=\"auto, (max-width: 422px) 100vw, 422px\" \/><\/figure><\/div>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"295\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-41.png\" alt=\"\" class=\"wp-image-4288\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-41.png 589w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-41-300x150.png 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure><\/div>\n\n\n\n<p>Y sus componentes se ven de la siguiente forma:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"429\" height=\"541\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-42.png\" alt=\"\" class=\"wp-image-4289\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-42.png 429w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-42-238x300.png 238w\" sizes=\"auto, (max-width: 429px) 100vw, 429px\" \/><\/figure><\/div>\n\n\n\n<p>Ahora, ya teniendo estos tres objetos, crear\u00e9 dentro de la carpeta Assets una carpeta llamada \u201cMateriales\u201d:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"438\" height=\"120\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-43.png\" alt=\"\" class=\"wp-image-4290\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-43.png 438w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-43-300x82.png 300w\" sizes=\"auto, (max-width: 438px) 100vw, 438px\" \/><\/figure><\/div>\n\n\n\n<p>Dentro de esta carpeta crear\u00e9 dos materiales de color negro y rojo:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"315\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-44.png\" alt=\"\" class=\"wp-image-4291\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-44.png 589w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-44-300x160.png 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure><\/div>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"167\" height=\"110\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-45.png\" alt=\"\" class=\"wp-image-4292\" \/><\/figure><\/div>\n\n\n\n<p>Ahora les pongo sus respectivos colores en la ventana de inspector:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"582\" height=\"309\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-46.png\" alt=\"\" class=\"wp-image-4293\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-46.png 582w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-46-300x159.png 300w\" sizes=\"auto, (max-width: 582px) 100vw, 582px\" \/><\/figure><\/div>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"312\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-47.png\" alt=\"\" class=\"wp-image-4294\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-47.png 589w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-47-300x159.png 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure><\/div>\n\n\n\n<p>Ya teniendo los dos materiales le a\u00f1ado el rojo al bowl de arriba y el negro al plato que est\u00e1 en medio de los dos Bowls y queda as\u00ed:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"281\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-49.png\" alt=\"\" class=\"wp-image-4296\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-49.png 589w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-49-300x143.png 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure><\/div>\n\n\n\n<p>Ahora ya podemos borrar el cubo y nos queda la parte de la jerarqu\u00eda as\u00ed:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"200\" height=\"216\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-51.png\" alt=\"\" class=\"wp-image-4298\" \/><\/figure><\/div>\n\n\n\n<p>Por otra parte, la escena nos queda as\u00ed:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"290\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-53.png\" alt=\"\" class=\"wp-image-4300\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-53.png 589w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-53-300x148.png 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure><\/div>\n\n\n\n<p>Ahora vamos a correr el proyecto para ver la experiencia de realidad aumentada generada:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"308\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-55.png\" alt=\"\" class=\"wp-image-4302\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-55.png 589w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-55-300x157.png 300w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-55-390x205.png 390w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure><\/div>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"589\" height=\"306\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-57.png\" alt=\"\" class=\"wp-image-4304\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-57.png 589w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/12\/image-57-300x156.png 300w\" sizes=\"auto, (max-width: 589px) 100vw, 589px\" \/><\/figure><\/div>\n\n\n\n<p>Vemos que funciona correctamente.<\/p>\n\n\n\n<p>Esa ha sido mi experiencia en realidad aumentada, muchas gracias por su atenci\u00f3n.<\/p>\n\n\n\n<p>Por \u00faltimo, as\u00ed es como se ve en el ejecutable<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>F<\/strong>in<\/h3>\n\n\n\n<p>Autor:<a href=\"https:\/\/niixer.com\/?s=miguel+vargas\"> Miguel \u00c1ngel Vargas P\u00e9rez<\/a><\/p>\n\n\n\n<p>Editor: Carlos Pinz\u00f3n<\/p>\n\n\n\n<p>C\u00f3digo: UCRV-4<\/p>\n\n\n\n<p>Universidad:<a href=\"https:\/\/www.ucentral.edu.co\/\"> Universidad Central<\/a><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>F<\/strong>uentes<\/h3>\n\n\n\n<pre class=\"wp-block-preformatted\">PIRO4D. (2016). <em>Pokemon Smarthphone Ir <\/em>[Imagen]. Pixabay. https:\/\/pixabay.com\/es\/illustrations\/pokemon-smartphone-pokemon-ir-1593048\/<\/pre>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Introducci\u00f3n Este art\u00edculo es un un tutorial con los pasos que realice para desarrollar una experiencia de realidad aumentada con las herramientas de Easy AR y Unity. Esta experiencia consiste en el reconocimiento de im\u00e1genes u objetos, para este caso se reconoce un objeto, el cual es un mu\u00f1eco deSeguir Leyendo<\/p>\n","protected":false},"author":71,"featured_media":4454,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"colormag_page_container_layout":"default_layout","colormag_page_sidebar_layout":"default_layout","footnotes":""},"categories":[55],"tags":[815,816,65,729,214],"class_list":["post-4222","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-realidad-aumentada","tag-pokebola","tag-pokemon","tag-realidad-aumentada","tag-red","tag-unity"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.2 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Crea f\u00e1cilmente una experiencia en realidad aumentada de Pok\u00e9mon<\/title>\n<meta name=\"description\" content=\"Este es un tutorial de como realizar una experiencia de realidad aumentada de una pokebola utilizando la herramienta Easy AR.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/niixer.com\/index.php\/2020\/12\/03\/crea-facilmente-una-experiencia-en-realidad-aumentada-de-pokemon\/\" \/>\n<meta property=\"og:locale\" content=\"es_ES\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Crea f\u00e1cilmente una experiencia en realidad aumentada de Pok\u00e9mon\" \/>\n<meta property=\"og:description\" content=\"Este es un tutorial de como realizar una experiencia de realidad aumentada de una pokebola utilizando la herramienta Easy AR.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/niixer.com\/index.php\/2020\/12\/03\/crea-facilmente-una-experiencia-en-realidad-aumentada-de-pokemon\/\" \/>\n<meta property=\"og:site_name\" content=\"Portal de noticias de tecnolog\u00eda, 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