{"id":19018,"date":"2021-11-22T20:59:04","date_gmt":"2021-11-23T01:59:04","guid":{"rendered":"https:\/\/niixer.com\/?p=19018"},"modified":"2021-11-25T17:09:30","modified_gmt":"2021-11-25T22:09:30","slug":"easyar-implementacion-de-la-ar-en-unity","status":"publish","type":"post","link":"https:\/\/niixer.com\/index.php\/2021\/11\/22\/easyar-implementacion-de-la-ar-en-unity\/","title":{"rendered":"EasyAR: Implementaci\u00f3n de la AR en Unity"},"content":{"rendered":"\n<h3 class=\"wp-block-heading\"><strong>1. Abrir cuenta en EasyAR<\/strong><\/h3>\n\n\n\n<p>Este caso de estudio se realiz\u00f3 por medio de <a href=\"https:\/\/niixer.com\/?s=unity\">Unity<\/a> agregando un plugin de EasyAR, generando una llave para la licencia de EasyAR, que se mostrar\u00e1 en el siguiente art\u00edculo, que muestra el paso a paso de la implementaci\u00f3n de la realidad aumentada por medio de Unity y un plugin de EasyAR y la c\u00e1mara del computador.<\/p>\n\n\n\n<p>Ingresar a la p\u00e1gina oficial de EasyAR <a href=\"https:\/\/www.easyar.com\/\">https:\/\/www.easyar.com\/<\/a>, como se ve en la siguiente figura.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/lh5.googleusercontent.com\/xQG_aFMdOBzsy3LTReoDc29lX-W7Kesl7mY-A1LxSpjsS-Pu601cjMmB7dk2pZa51iRhpLqgEm6GzFlJbTB-PyqC0nLGLrhsv0eBM0akun5yjkPUV4u0HGvv7inqk2Uzj6-p_ISG\" alt=\"\" width=\"661\" height=\"322\"\/><figcaption><em>Figura 1: P\u00e1gina principal de EasyAR.<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<p>Dirigirse a Descargar y seleccionar EasyAR Sense Unity Plugin, darle clic en la flecha para comenzar la descarga de un archivo comprimido.<\/p>\n\n\n\n<p>Buscar versiones anteriores y descargar la versi\u00f3n 4.1.0.811<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter is-resized\"><img decoding=\"async\" src=\"https:\/\/lh6.googleusercontent.com\/9xKDUJGBAYmo3hRC_iwz6oESZvfnve8svKiWegdlwt_pg_nHJOAlLlsjJMcYf5rePbpwayQ4IqAzSYfwk7qPhFTARDhldbRrhPjWsUM2vIxa8lHU_k11lQ_fT091AIQ14daJgDdX\" alt=\"\" width=\"-32\" height=\"-11\"\/><figcaption><em>Figura 2: Descarga del plugin para Unity.<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<p>En la barra superior parte derecha, ingresar a Sign Up para registrarse en EasyAR.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter is-resized\"><img decoding=\"async\" src=\"https:\/\/lh6.googleusercontent.com\/TXaYVJC34UPG9TdqfVxCJKL6a7cuet0cKotpBbAjNUuFERtkNbgEUXyBnFqGUGjU_5-HA7pS-bfzS2QzOZh4HeN9v4Y-td2VZNG9E4KhKu6K64w6hjrUBxE5GTH1TVHiiRHKLQ7s\" alt=\"\" width=\"-86\" height=\"-98\"\/><figcaption><em>Figura 3: Crear cuenta en EasyAR<\/em>,<\/figcaption><\/figure><\/div>\n\n\n\n<p>Luego de darle clic en Sign Up, aparecer\u00e1 un mensaje en donde indica que se envi\u00f3 un correo de verificaci\u00f3n de la cuenta al correo electr\u00f3nico registrado.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/lh5.googleusercontent.com\/wy8aGhW0O-KqBO1Ll5iVGG0_sDWTRnTkdP0Q-5IJsm60yx5eELXH2MSxIJse7ATBVdPx_elrcp4mv383aB2HQpjBfMe1KWsR_Rtlm_veGxluAP07oWtTzF1DBCcnQkmpVc0k1B0M\" alt=\"\" width=\"527\" height=\"259\"\/><figcaption><em>Figura 4: Mensaje de activaci\u00f3n de cuenta remitido al correo.<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<p>Al ingresar al correo electr\u00f3nico se debe dirigir a los correos Spam, all\u00ed se encontrar\u00e1 el correo de verificaci\u00f3n con un link.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/lh5.googleusercontent.com\/5UxUtW7zcZojEw1G3aRuYxnewtXgVSrrISkykpzYtkVOnWHlcBc5-GLUDC0TTYd0kp8uKwCT1vfEoknn9CG5sktEiNXUw9_Rl_DyWhqo97WmdV13YCLzr2KgtJwp3p4NvCxzC-cw\" alt=\"\" width=\"783\" height=\"358\"\/><figcaption><em>Figura 5: Verificaci\u00f3n de cuenta en correo.<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<p>Al dar clic en el link, aparecer\u00e1 este mensaje.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/lh3.googleusercontent.com\/CXLQAVWlkrrsnXbN_pBkCIq9mYv2YEtpLHfItmHG_7uUI3RZGuJGESnL4ZuKqAQ2e_gyMsvuE32oYLx3RyH7Z4b9HDJRXl4tJW9MigXUgLdZRsKzxSQ0ItkwVQgabwBsbgcs1wLA\" alt=\"\" width=\"647\" height=\"317\"\/><figcaption><em>Figura 6: Cuenta verificada por EasyAR.<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<p>Autom\u00e1ticamente, se dirigir\u00e1 a la ventana de inicio de sesi\u00f3n de EasyAR.<\/p>\n\n\n\n<p>Adem\u00e1s, una vez ingresado los datos solicitados que se hab\u00edan registrado, se da clic en sign up.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/lh3.googleusercontent.com\/Z1KIuwCZI4u8IfAkY7nvajDy1WYs70gp76zXkcVemTiyA6w0A2NRusYE-xVTyT0E44u1rG1hjQ1xj-i9ahcTsh76q4Lh-Rg24ErG5VkbR-sWeoUBzhTZoLBg21PVql6NPCtPJSfV\" alt=\"\" width=\"602\" height=\"208\"\/><figcaption><em>Figura 7: Acceso a la cuenta creada.<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>2. Licencia en EasyAR<\/strong><\/h3>\n\n\n\n<p>Aparecer\u00e1 la ventana que se ve en la figura 8, donde hay una opci\u00f3n que dice \u201cI need a new Sense License Key\u201d, damos clic all\u00ed para generar la llave de la licencia.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/lh4.googleusercontent.com\/yG0F1TMVYF9cXb-8Fz5fh9MUJenH6wcyAhpCUTIW2M2LzcS3ohKEdwIS4YWeWwJsMnSmLH8_AISNFkJkRqXRiveEnqq05KRGwB26zOjf1B13d7MakJzsabebQbMNZUxz0y9E0duJ\" alt=\"\" width=\"848\" height=\"231\"\/><figcaption><em>Figura 8: Entorno de la p\u00e1gina.<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<p>Se llenan los siguientes campos, de acuerdo a la figura 9 y se da clic en confirmar.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/lh3.googleusercontent.com\/bAZQx6CqBN22fYd2ABC197OlSX4RX2ztWFDYMgtR-jozTYLmi8DMXN9pftznle89TuvSFTVu-OV_kYKdjC-LDJhqc-H6OTz_sw751DT8C7NXILGduakVAcuVXF7K-iUwh_bky7kG\" alt=\"\" width=\"560\" height=\"537\"\/><figcaption><em>Figura 9: Solicitud de licencia.<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<p>Luego de darle confirmar, en la ventana aparecer\u00e1 la generaci\u00f3n de la llave de la licencia, se da clic en View, ubicado en la parte derecha.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/lh6.googleusercontent.com\/dS1ecWofCmQm3aC8BFm4bHoKTUPKJXaEezfPXoAG7OFMOhqyXV2Nv2-CaGhbofzBKmQLwAHu4BKoZSwyVNeGSjLorQA9ULyXjCyiyr2B6KmZv8pVEimrcKY1n9m_UiL5_eXZyd9A\" alt=\"\" width=\"759\" height=\"122\"\/><figcaption><em>Figura 10: Visibilizar la llave de licencia.<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<p>Esta llave que aparece, ser\u00e1 la que se utilizar\u00e1 en Unity, se debe copiar para luego pegar en los siguientes pasos.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/lh5.googleusercontent.com\/CgZDxtEajGi5lelL_K5zKogqio-TWepcdcf51IF9r8DcSU87kRTifjhMpqMo2_C53rcZNERLBJgs0JzBTApAoSyhXeV117gODT8gdG3DH3YA9rq9vtLzWMOsQdaEmh_aOmRg52M6\" alt=\"\" width=\"664\" height=\"308\"\/><figcaption><em>Figura 11: Llave de licencia.<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>3. Descargar Unity<\/strong><\/h3>\n\n\n\n<p>Para descargar Unity versi\u00f3n 2019.4.14f1 se debe ingresar a la p\u00e1gina principal <a href=\"https:\/\/unity3d.com\/get-unity\/download?thank-you=update&amp;download_nid=64276&amp;os=Win\">https:\/\/unity3d.com\/get-unity\/download?thank-you=update&amp;download_nid=64276&amp;os=Win<\/a> y seleccionar la versi\u00f3n correspondiente, se descarga de acuerdo al sistema operativo que tiene el computador en este caso es para Windows.&nbsp;<\/p>\n\n\n\n<p>De igual forma en la p\u00e1gina oficial de Unity se procede a la descarga de Unity Hub para la activaci\u00f3n de la licencia.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>4. Activaci\u00f3n de la licencia en Unity<\/strong><\/h3>\n\n\n\n<p>Configurando la llave de la licencia es necesario crear un proyecto en Unity Hub.<\/p>\n\n\n\n<p>Se le oprime NEW.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/lh4.googleusercontent.com\/fF_Gdl8-OcMx9RFoTGG6EbU-AWbbYWJJGNjFg1GpI6L-nLPhm9Z8Ir-NUgxVEtVXvHXCNIi9B8pBjSVoHhWhDAuXIofpYz1-RaKTzssMR9zh9Numfbo5srBPdmJcnipESzymNnCj\" alt=\"\" width=\"690\" height=\"365\"\/><figcaption><em>Figura 12: Unity Hub.<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<p>Configuramos el proyecto en 3D, el nombre y la ubicaci\u00f3n que llevar\u00e1. Se da clic en Create.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/lh4.googleusercontent.com\/IIi95mu3JCa9c4wgeUZ_wc2g2W0RLHZ74436I_0MDIcYN5FGctii3mANQXl_WRu_u3QP2lhIfQqqH0MChPMm3MmS2m1572QtR6Xsn38F4Abor6sxxcsgRZTrdRMWIvUAW4UhQ6b2\" alt=\"\" width=\"687\" height=\"373\"\/><figcaption><em>Figura 13: Nuevo proyecto desde Unity Hub.&nbsp;<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<p>Se abrir\u00e1 autom\u00e1ticamente Unity, para comenzar a crear el proyecto. Vi\u00e9ndose como la siguiente figura.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter\"><img decoding=\"async\" src=\"https:\/\/lh3.googleusercontent.com\/z01X46TdLMOZvGpzbTPnRF5Wt5TN4mCEr1_G2pH1mOkXdsIEt9dcD-ejPLlvlCf784G4VyVcfJ6QOnTxbXyEoDUW8I_ehR1d41QbSef4PvmqIhHxse-E6hHk8XmCz1Z7ZJfgL_bz\" alt=\"\"\/><figcaption><em>Figura 14: Unity.<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<p>Cuando abra Unity se observa de la siguiente manera, encontrando la barra superior las laterales y la inferior para configurar el proyecto.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/lh5.googleusercontent.com\/fGdxE1iGTvEZVWYgwxpboGmsR-U-FfzpNywXBO67lPhnVNefpL0mhGUVowWAHySpFEAa0r1rIXs42CT97Dh4zJsdVRU9gmGLpgG1r7l-uf__BTxWg0fO8RwsM2gXzH3oDEmaw87b\" alt=\"\" width=\"672\" height=\"354\"\/><figcaption><em>Figura 15: Entorno de Unity.<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<p>Nos dirigimos a la barra inferior en la carpeta Assets, damos clic y se abre en la misma barra inferior.<\/p>\n\n\n\n<p>Descomprimir el archivo que se descarg\u00f3 en el paso 1 figura 2 obteniendo estos archivos.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter\"><img decoding=\"async\" src=\"https:\/\/lh4.googleusercontent.com\/wPgmP8KDSG524uKJ0ecGKyzNSBJ2ScWyOKSCBjCc8cu1IWL9ySCKIoqWTjzBxK3-u6sOae1zCSPpFG3njAXNRvogfjjshZ_o8I4GyYwNozzAt4RBM_Lk5Xl3Lj0WlAy9lw-spUXQ\" alt=\"\"\/><figcaption><em>Figura 16: Archivos descomprimidos.<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<p>Se arrastra el archivo EasyARSenseUnityPlugin_4.1.0.811, a la carpeta que se abri\u00f3 en Unity, llamada Assets. All\u00ed se importar\u00e1 como se observa en la siguiente figura.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter is-resized\"><img decoding=\"async\" src=\"https:\/\/lh3.googleusercontent.com\/fLHE9wkLIhP_Bj3rTm7pkEIdDPMc3RR0850ele8-w0Xd4PZDHeXkcJ5leAxWOd-8rDTy88mAuD1hBonSpaS6K_PIGZnH1gETHVn9HN5686m0h05EP8jKHXneQL_uNtcQccCaZCjV\" alt=\"\" width=\"-133\" height=\"-89\"\/><figcaption><em>Figura 17: Importando archivo de EasyAR.<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<p>Aparecer\u00e1 una barra a la izquierda y se le dar\u00e1 importancia.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/lh3.googleusercontent.com\/qfZIIu4gWpIAhCvDxBdYwWFoibNJT2CZJXo56jQnzH0w4-WWz2FCm7dMvp_pCnVOSzSyY--nkoleTke5DyUzVqOSJvUASBK8dGmOywW0htuc2g1nj3DUm73J6eK0lwGtQx5aaCwj\" alt=\"\" width=\"715\" height=\"378\"\/><figcaption><em>Figura 18: Ventana para importar.<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<p>Se realizar\u00e1 la importaci\u00f3n del paquete de EasyAR.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter is-resized\"><img decoding=\"async\" src=\"https:\/\/lh4.googleusercontent.com\/j8PP_y4N8riG4SioU9_T1ylPwZsjOfT5e0VGl_eQ5L1ptq7QzyRSYsFfZTi5seyHHGvBee1hHYAtbs8PY74hSxO5I6ZuTz2xennVy30TGNcspWjHFyQcQCLX4l16CKMJHPKq_P01\" alt=\"\" width=\"-19\" height=\"-12\"\/><figcaption><em>Figura 19: Proceso de importaci\u00f3n.<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<p>Observ\u00e1ndose de esta forma en la figura 20, donde queda como otra carpeta dentro de Assets.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter\"><img decoding=\"async\" src=\"https:\/\/lh4.googleusercontent.com\/FUMBslozEfWagNipJrS9-QAeKghZvqvUlMHBxwc4Pc5OnRwspjE1LdHJ1q58lUq5wHm8bGxzdrsVKSSJlQ_u8ZMbVtdlvRX65vF1ZXljSkTtuygnaLgv5Uzs6WN5p3mJovgoxwI6\" alt=\"\"\/><figcaption><em>Figura 20: Archivos importados en Unity-Assets.<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<p>Para configurar la llave de la licencia, nos dirigimos a la barra superior EasyAR-Change License Key.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/lh5.googleusercontent.com\/7xN-LWnNWeWcVfX1N4h-MZMctUH5gcOxI6w3cy6DabzXK2LbeYj1QRQtDLF3sK1vr_QMXnwaI_hRkzDXJnSlzPkvsSwYMkxIAbDk6rb18QQlTdU7fhbK7-bsAwYEr3YGec7EH3NY\" alt=\"\" width=\"637\" height=\"358\"\/><figcaption><em>Figura 21: Configuraci\u00f3n de licencia.<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<p>Aparecer\u00e1 a la derecha lo siguiente, donde se pegar\u00e1 la llave que se copi\u00f3 de la figura 11.&nbsp;<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/lh3.googleusercontent.com\/IEtB_mSyJqAG7rRGxyGTRM9pjL0s4fMndyaCucYvVE-xksTWMUL8BLFxAW41PNRSih8kztXu0Of0QobvQgN9wGkQfr3TRUbBdDBBl-uEra6U3aZNpELdSLlDytUtPOEW-2aXumSy\" alt=\"\" width=\"345\" height=\"306\"\/><figcaption><em>Figura 22: Llave de licencia.<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>5. Configuraci\u00f3n del entorno<\/strong><\/h3>\n\n\n\n<p>Con el fin de continuar con la configuraci\u00f3n del proyecto, para obtener buenos resultados realizamos lo siguiente. Nos dirigimos a la carpeta Assets-EasyAR-Prefabs-Composites y seleccionamos EasyAR_ImageTracker-1. Este lo arrastramos a la barra lateral izquierda que lleva por nombre Hierarchy. Como se observa en las siguientes figuras.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/lh5.googleusercontent.com\/U2KNHbLmzLnS1Ajeua-YA_9BYk38EUV6yAHOWCFGBSb63QI84_V7yQTx7Q6gkmhlkdfAIDkFnsSSg15q_NMb-OxzhjVTDkWMGsctssc47LlqFhLgvjozT5O7IPAO3vX8Skpx-d5R\" alt=\"\" width=\"517\" height=\"241\"\/><figcaption><em>Figura 23: EasyAR_ImageTracker-1.<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter\"><img decoding=\"async\" src=\"https:\/\/lh5.googleusercontent.com\/rwDSaB4yyknBCBcz34Azxv5HXAwCvmX3XUzdj5V0o4UPDlWbhUhYKOjKlk9lJ1Ctm9FXBsi2rlTykzFK3n7dXrtQRsV1bttDm2smEKBIMlAr37XL7gqwJi_VoZ7e9FpASMlt-1Yz\" alt=\"\"\/><figcaption><em>Figura 24: EasyAR_ImageTracker-1 en Hierarchy.<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<p>Luego Nos dirigimos a Assets-EasyAR-Prefabs-Primitives y seleccionamos ImageTarget que quedar\u00e1 como Sub de e EasyAR_ImageTracker-1.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter is-resized\"><img decoding=\"async\" src=\"https:\/\/lh3.googleusercontent.com\/AIPZsiuWFxdnRMD2ruU39ryT6ehxUKT6Rz6ZmkjsR0IzeCOUJlNniR__V-HiB4_LqTl9WL_RDBlcR0_dGwFPG0gX3d767OVOQhAtqjalIJ3YBVXJx1RaYSsYAa58iH7cG_SKUyk3\" alt=\"\" width=\"-101\" height=\"-43\"\/><figcaption><em>Figura 25: ImageTarget.<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter\"><img decoding=\"async\" src=\"https:\/\/lh5.googleusercontent.com\/sHwjp6XbvvK9t-1QoUqbaeZBaoITstOw-mpOjdn7I9R01Gc8UOutlN3rPCtEkmh_LgkneFoHZmelVAJLwFlHa77AU9ZKm6qSaMa7_Hxx144UluEzkoG7pJiUvD42FoKC1h8azhTH\" alt=\"\"\/><figcaption><em>Figura 26: ImageTarget en EasyAR_ImageTracker-1.<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<p>Damos clic derecho y en la barra de opciones seleccionamos Added GameObject-Apply to Prefab EasyAR_ImageTracker-1.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/lh6.googleusercontent.com\/6i4IV6xBrQIQ-W6mYe412HdB9d6AuqlukDlMEsUwPMjU6ljUHE6ke5OrOXRY0XBAnZKyWuksLixWbVgj8qCRQ2XHAMavaPAmZ2ORoxOtNJQ8j1XRetdV5-2haIKVhHdAcVQ3iaU7\" alt=\"\" width=\"604\" height=\"340\"\/><figcaption><em>Figura 27: Added Game Object.<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<p>En la configuraci\u00f3n de la c\u00e1mara, damos clic en la barra izquierda Main C\u00e1mara y a la derecha configuramos las opciones como la siguiente imagen.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter is-resized\"><img decoding=\"async\" src=\"https:\/\/lh5.googleusercontent.com\/wgEGpHRntcOlfPX1u_X3q9zCpXWfvpE_ZL4yAkekhf-M0_0ZaCQfEo0EblyX3d_0UxlfKIMMcUSsZHIIYolDyMDOiZEo2OerprvocfHqLtJQhNUHqvkoGlmKbz0PFzuEM1mYqDL9\" alt=\"\" width=\"-69\" height=\"-104\"\/><figcaption><em>Figura 28: Configuraci\u00f3n de c\u00e1mara.<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>6. Crear la experiencia<\/strong><\/h3>\n\n\n\n<p>Para realizar esta pr\u00e1ctica se seleccion\u00f3 un modelo 3D de Rover Curiosity, un veh\u00edculo explorador de marte de free3D, que es compatible con Unity.https:\/\/free3d.com\/es\/modelo-3d\/curiosity-rover-46907.html<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/lh6.googleusercontent.com\/fplA3iCbC_0meoT8cbB8jp-kUPVu0ViBaV7RNTHPTTk7JntOyEHJUsUxyDjPnHnNQEs7OH-KdjT7VHZRMvuWaHRSp-gDEv1z2fZjXuWn6ykPSiFZAlJa2JsGbK6Jiu83xg7f1d9d\" alt=\"\" width=\"640\" height=\"409\"\/><figcaption><em>Figura 29: Modelo 3D en Free3D.<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<p>Se descarga un archivo que posteriormente se descomprime y se agrega a la carpeta Assets en una carpeta creada llamada Modelo.&nbsp;<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/lh3.googleusercontent.com\/XOxQLBxWN_L1xAMhABQxf0BY3OKXqo3TqUVgFmwS_XA7-PgKyzi-tCYacvIPIVetHNbbvdzQ99wx8TJBQbSYCio0GtOKPOh9yGmadrBHTKITUPnohxbreJ2wwizI2RfJULMZ9OxR\" alt=\"\" width=\"642\" height=\"158\"\/><figcaption><em>Figura 30: Carpeta Modelo.<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<p>Observ\u00e1ndose todos los archivos de la siguiente forma.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter is-resized\"><img decoding=\"async\" src=\"https:\/\/lh6.googleusercontent.com\/0f5E9HOO7Vt66_Atlb33m-6veMcuBSLUaH3PHda7lMui8XyTgGZx6xyYPWWqJuZ7H0enAt-vjKAZjP1FT4ch8sJMul0HmtKBUWIGO9B_0GX_WbI9Ek1ZTqF9qqMOexNYsHzID6sN\" alt=\"\" width=\"-15\" height=\"-3\"\/><figcaption><em>Figura 31: Importaci\u00f3n del modelo en Unity.<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<p>Se crear\u00e1 una carpeta en Assets llamada StreamingAssets, donde se importar\u00e1 la imagen que servir\u00e1 como tarjeta, en este caso es una del planeta Marte.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/lh5.googleusercontent.com\/vL2c-jw6kvCFbpZOX3Txkh-s4MWSYvO3InHJWss0465fZoxY4mBpfCWiHTHegOTfPj2Px6Oc3SvWlo5p55GVl0I7w3vcuRtztP104FyzQmsMuJLFwQFCQ-Oy-HV-SvlBeHd8-uIz\" alt=\"\" width=\"667\" height=\"180\"\/><figcaption><em>Figura 32: Cargar Image Target.&nbsp;<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<p>En la ImageTarget, se configura de la siguiente forma para que aparezca la imagen que servir\u00e1 como tarjeta.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter\"><img decoding=\"async\" src=\"https:\/\/lh6.googleusercontent.com\/YJcrRgp9LqL7jcwJIo0gj3IUEKEWHjhjbPl2xbNgqAIzfIEkxVKmLmagSy9EbekmyNmLbPTjpy9kVUxuaw-sGdw4Xict1w1FBL-xiBrQoWERcof6YXriFYoRxolC1DwXfjPTgTY-\" alt=\"\"\/><figcaption><em>Figura 33: Configuraci\u00f3n Image Target.<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<p>Por consiguiente, observando la escena como la siguiente figura.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter is-resized\"><img decoding=\"async\" src=\"https:\/\/lh5.googleusercontent.com\/4A_nDiM6BMKEGXeVP1DN5mla4qsakvfTXaSA1w8jYawZWj4DaXfE84cB7U6jwUnqTNf8oRqfJ_yFv4F94SC82IUCpr5rgg8XYdRKKN0nlHXCXeywayaX2gjbXBF_g9mbspciGk41\" alt=\"\" width=\"-78\" height=\"-40\"\/><figcaption><em>Figura 34: Escena con la image target.<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<p>Como resultado, se agrega el modelo 3D prefabricado como se evidencia en la siguiente figura en la lista de Hierarchy. <\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter\"><img decoding=\"async\" src=\"https:\/\/lh6.googleusercontent.com\/b5Fk-xKMBgyZqlvv14ncc9qn8b3RtsAg_ZIjf1Bt4QJHgql_2bb9FS5MSSfap87Cgec0QkGPtJdmUBvKhLexHJ94b0ss_afhA7SHGvp-o2E0dsdKOif3EuMwxvxwfj19GNZYMWcM\" alt=\"\"\/><figcaption><em>Figura 35: Adici\u00f3n del modelo 3D.<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<h2 class=\"wp-block-heading\"><em>&nbsp;<\/em><\/h2>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter is-resized\"><img decoding=\"async\" src=\"https:\/\/lh5.googleusercontent.com\/oMc9Lvx4BGOlHEe59uMic94AahTzc4VK7z56Jka4cSozQFyoB0RmGKecbHWV6kK1qf7GwBkEern6-5jdU7Xzh96MTbaosGc-XoZQ1su2vd-mKKqMW1HT48wt41bLaqznTc5kui0_\" alt=\"\" width=\"-47\" height=\"-38\"\/><figcaption><em>Figura 36: Vista de la escena con modelo 3D.<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/lh6.googleusercontent.com\/h-GxWkioRObXzg1YRPudH0EWu_EA6VlmdqiypUdojQ8lYvD7ceg8RD0y3DxLz04PnDml0ZqDDYq9Sq-C1B7-lbE0G3ubDoBd9qSnsYdz7BBnomeH1_YFZqC3GDeAEl161RNp-zDP\" alt=\"\" width=\"613\" height=\"344\"\/><figcaption><em>Figura 37: Demostraci\u00f3n.<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Ar: Curiosity modelo 3D\" width=\"800\" height=\"450\" src=\"https:\/\/www.youtube.com\/embed\/hnur8mLrnFQ?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe>\n<\/div><figcaption><em>Video: Demostraci\u00f3n.<\/em><\/figcaption><\/figure>\n\n\n\n<p><strong>Autor:<\/strong><a href=\"https:\/\/niixer.com\/?s=yulieth+paola+panqueva+avellaneda\"> Yulieth Paola Panqueva Avellaneda<\/a><br><strong>Editor:<\/strong>&nbsp;Carlos Iv\u00e1n Pinz\u00f3n<br><strong>C\u00f3digo:<\/strong>&nbsp;UCRV-8<br><strong>Universidad:<\/strong><a href=\"https:\/\/www.ucentral.edu.co\/\">&nbsp;Universidad Central<\/a><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Fuentes:<\/strong><\/h3>\n\n\n\n<pre class=\"wp-block-preformatted\">WikiImages. (2011). <em>Marte Planeta Rojo. <\/em>[Imagen] Pixabay. <a href=\"https:\/\/pixabay.com\/es\/photos\/marte-planeta-rojo-planeta-espacio-11012\/\">https:\/\/pixabay.com\/es\/photos\/marte-planeta-rojo-planeta-espacio-11012\/<\/a><\/pre>\n\n\n\n<pre class=\"wp-block-preformatted\">Zeontron. (2019). Curiosidad Rover Modelo 3D Gratis. Free3D. https:\/\/free3d.com\/es\/modelo-3d\/curiosity-rover-46907.html <\/pre>\n\n\n\n<pre class=\"wp-block-preformatted\">WikiImages. (2013). Mars Rover Space Travel. [Imagen] Pixabay. https:\/\/pixabay.com\/es\/photos\/marte-planeta-rojo-planeta-espacio-11012\/\n<\/pre>\n\n\n\n<pre class=\"wp-block-preformatted\">Yulieth Panqueva. (23 de niviembre de 2021). Ar: Curiosity modelo 3D. [V\u00eddeo]. https:\/\/www.youtube.com\/watch?v=hnur8mLrnFQ<\/pre>\n","protected":false},"excerpt":{"rendered":"<p>1. Abrir cuenta en EasyAR Este caso de estudio se realiz\u00f3 por medio de Unity agregando un plugin de EasyAR, generando una llave para la licencia de EasyAR, que se mostrar\u00e1 en el siguiente art\u00edculo, que muestra el paso a paso de la implementaci\u00f3n de la realidad aumentada por medioSeguir Leyendo<\/p>\n","protected":false},"author":195,"featured_media":19030,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"colormag_page_container_layout":"default_layout","colormag_page_sidebar_layout":"default_layout","footnotes":""},"categories":[55],"tags":[1763,634,1762,287,214],"class_list":["post-19018","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-realidad-aumentada","tag-curiosity","tag-easyar","tag-modelo3d","tag-nasa","tag-unity"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.2 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>EasyAR: 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