{"id":1831,"date":"2020-10-20T17:54:29","date_gmt":"2020-10-20T22:54:29","guid":{"rendered":"https:\/\/niixer.com\/?p=1831"},"modified":"2020-12-01T09:17:55","modified_gmt":"2020-12-01T14:17:55","slug":"modelos-3d-fbx-para-unity","status":"publish","type":"post","link":"https:\/\/niixer.com\/index.php\/2020\/10\/20\/modelos-3d-fbx-para-unity\/","title":{"rendered":"Modelos 3D para modelar en Unity"},"content":{"rendered":"\n<p>Los modelos 3D permiten hacer la creaci\u00f3n de muchas piezas que se usan para la construcci\u00f3n e interacci\u00f3n con videojuegos.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"alignleft size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/10\/programar_con_unity.png\" alt=\"\" class=\"wp-image-1835\" width=\"385\" height=\"144\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/10\/programar_con_unity.png 640w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/10\/programar_con_unity-300x113.png 300w\" sizes=\"auto, (max-width: 385px) 100vw, 385px\" \/><\/figure><\/div>\n\n\n\n<p>En el caso de Unity este se conoce como un  motor de desarrollo o de videojuegos entonces; El termino motor de videojuegos \u00f3 game engine hace referencia a un software que consiste en una serie de rutinas de programaci\u00f3n por que esto permite el dise\u00f1o, la creaci\u00f3n y el funcionamiento de un entorno interactivo, es decir un videojuego.<\/p>\n\n\n\n<p><\/p>\n\n\n\n<p> Entonces el motor de videojuegos Unity tiene muchas caracter\u00edsticas para destacar. Sin embargo estas se enunciaran  a continuaci\u00f3n:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Motor para renderizar gr\u00e1ficos 2D y 3D<br><\/li><li>Simula leyes f\u00edsicas<br><\/li><li>Animaciones<br><\/li><li>Sonidos<br><\/li><li>Inteligencia artificial<br><\/li><li>Programaci\u00f3n<br><\/li><li>Scripting<\/li><\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Los modelos FBX y sus software para construcci\u00f3n:<\/h3>\n\n\n\n<p>Los modelos 3D permiten crear y editar mediante herramientas especializadas.<\/p>\n\n\n\n<p>Las m\u00e1s conocidas son : Autodesk, 3DS Max, Maya, Maxon, Cinema 4D\u00a0 y Blender. <br>Unity tambi\u00e9n ofrece soporte nativo a diversos formatos de modelo 3D ya sea FBX,3DS , DXF y OBJ. <\/p>\n\n\n\n<p>Por si fuera poco, Unity es capaz de utilizar las herramientas de modelado 3D instaladas previamente como 3DS Max, MA o MB (Maya), Blender o Cinema 4D. <\/p>\n\n\n\n<p>Se recomienda que tener en cuenta que introducir una dependencia con herramientas externas no siempre es aconsejable el uso de estos formatos.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Herramientas para modelado FBX<\/h3>\n\n\n\n<p>Estos son algunos motores que hacen posible el dise\u00f1o y creaci\u00f3n de las piezas (Objetos) 3D o 2D :<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Primer lugar se encuentra Blender<\/li><\/ul>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"alignleft size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/10\/blender_logo_socket-1-768x235-1.png\" alt=\"\" class=\"wp-image-1837\" width=\"301\" height=\"92\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/10\/blender_logo_socket-1-768x235-1.png 768w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/10\/blender_logo_socket-1-768x235-1-300x92.png 300w\" sizes=\"auto, (max-width: 301px) 100vw, 301px\" \/><\/figure><\/div>\n\n\n\n<p><\/p>\n\n\n\n<p>En primer lugar Blender: es un programa inform\u00e1tico multiplataforma dedicado especialmente al modelado, iluminaci\u00f3n, renderizado, animaci\u00f3n y creaci\u00f3n de gr\u00e1ficos.<\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Segundo lugar se encuentra Autodesk Maya<\/li><\/ul>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"alignleft size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/10\/1845773.jpg\" alt=\"\" class=\"wp-image-1838\" width=\"114\" height=\"114\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/10\/1845773.jpg 1000w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/10\/1845773-300x300.jpg 300w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/10\/1845773-150x150.jpg 150w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/10\/1845773-768x768.jpg 768w\" sizes=\"auto, (max-width: 114px) 100vw, 114px\" \/><\/figure><\/div>\n\n\n\n<p><\/p>\n\n\n\n<p>En segundo lugar Autodesk Maya: es un <a href=\"https:\/\/es.wikipedia.org\/wiki\/Programa_inform%C3%A1tico\">programa inform\u00e1tico<\/a> dedicado al desarrollo de <a href=\"https:\/\/es.wikipedia.org\/wiki\/Gr%C3%A1ficos_3D_por_computadora\">gr\u00e1ficos 3D <\/a>con efectos especiales de animaci\u00f3n y de dibujo. <\/p>\n\n\n\n<p>Creado gracias a  la evoluci\u00f3n de PowerAnimator y de la fusi\u00f3n de Alias y Wavefront. Dos empresas canadienses dedicadas a los gr\u00e1ficos generados a computador.<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Tercer lugar se encuentra Cinema 4D<\/li><\/ul>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"alignleft size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/10\/cinema-4d-logo-centrado-675x482-1.jpg\" alt=\"\" class=\"wp-image-1842\" width=\"184\" height=\"131\" srcset=\"https:\/\/niixer.com\/wp-content\/uploads\/2020\/10\/cinema-4d-logo-centrado-675x482-1.jpg 675w, https:\/\/niixer.com\/wp-content\/uploads\/2020\/10\/cinema-4d-logo-centrado-675x482-1-300x214.jpg 300w\" sizes=\"auto, (max-width: 184px) 100vw, 184px\" \/><\/figure><\/div>\n\n\n\n<p>En tercer lugar Cinema 4D: es un software de creaci\u00f3n de gr\u00e1ficos y <a href=\"https:\/\/es.wikipedia.org\/wiki\/Animaci%C3%B3n_3D\">animaci\u00f3n 3D<\/a> desarrollado originariamente por <a href=\"https:\/\/es.wikipedia.org\/wiki\/Commodore_Amiga\">Commodore Amiga<\/a> para la compa\u00f1\u00eda alemana Maxon, portado posteriormente a plataformas <a href=\"https:\/\/es.wikipedia.org\/wiki\/Microsoft_Windows\">Windows<\/a> y <a href=\"https:\/\/es.wikipedia.org\/wiki\/Apple_Macintosh\">Macintosh<\/a> (<a href=\"https:\/\/es.wikipedia.org\/wiki\/Mac_OS_9\">OS 9<\/a> y <a href=\"https:\/\/es.wikipedia.org\/wiki\/Mac_OS_X\">OS X<\/a>).<\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n\n<p>Sin embargo y para finalizar, los modelos FBX nos permiten modelar y construir un sin fin de piezas ya sea con el fin de incorporarlas en un videojuego o simplemente para aprender a usarlas.<\/p>\n\n\n\n<p>En otras palabras  modelarlas en alguno de los editores mencionados anteriormente nos facilita la construcci\u00f3n  de esa pieza que se desea dise\u00f1ar. Por lo tanto es importante que conozcas cuales son los motores para desarrollar videojuegos m\u00e1s usados a nivel mundial.<\/p>\n\n\n\n<p>Porque as\u00ed mismo con esas herramientas lograras desarrollar un producto \u00fanico a la altura de las expectativas de los desarrolladores actuales. <br><\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><strong>Autor<\/strong>: Gustavo Andres Delgado Guzman<\/p>\n\n\n\n<p><strong>Editor<\/strong>:<a href=\"https:\/\/niixer.com\/\"> Carlos Pinz\u00f3n<\/a><\/p>\n\n\n\n<p><strong>C\u00f3digo<\/strong>: UCRV-8<\/p>\n\n\n\n<p><strong>Universidad: Universidad Central<\/strong><\/p>\n\n\n\n<p><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Fuentes<\/strong><\/h3>\n\n\n\n<pre class=\"wp-block-preformatted\">Unity. (2017). <em>En Curso Pr\u00e1ctico.<\/em> https:\/\/books.google.com.co\/books id=mI6fDwAAQBAJ&amp;pg=PA152&amp;dq=modelo+fbx&amp;hl=es&amp;sa=X&amp;ved=2ahUKEwjS0veVxMPsAhVNk1kKHaIgCuoQ6AEwAHoECAQQAg#v=onepage&amp;q=modelo%20fbx&amp;f=false<\/pre>\n\n\n\n<pre class=\"wp-block-preformatted\">Asensio, I. (2020). <em>Qu\u00e9 es Unity y para qu\u00e9 sirve.<\/em> Master Distancia. https:\/\/www.masterd.es\/blog\/que-es-unity-3d-tutorial\/<\/pre>\n\n\n\n<pre class=\"wp-block-preformatted\">Que es unity 3D tutorial. (2020). <em>En Qu\u00e9 es Unity y para qu\u00e9 sirve<\/em>[Fotograf\u00eda].https:\/\/www.masterd.es\/blog\/que-es-unity-3d-tutorial\/<\/pre>\n\n\n\n<pre class=\"wp-block-preformatted\">Blender. (2020). <em>En wikipedia.<\/em> https:\/\/es.wikipedia.org\/wiki\/Blender<\/pre>\n\n\n\n<pre class=\"wp-block-preformatted\">Blender. (2020). <em>En blender.<\/em> [Fotograf\u00eda] <a href=\"https:\/\/www.blender.org\/about\/logo\/\"><\/a><a href=\"https:\/\/www.blender.org\/about\/logo\/\"><strong>https:\/\/www.blender.org\/about\/logo\/<\/strong><\/a><\/pre>\n\n\n\n<pre class=\"wp-block-preformatted\">Autodesk maya.(2020). <em>En wikipedia.<\/em> <strong>https:\/\/es.wikipedia.org\/wiki\/Autodesk_Maya<\/strong><\/pre>\n\n\n\n<pre class=\"wp-block-preformatted\">1, L., &amp; Smart, T. (2020). <em>Autodesk Maya 2019 Training Course | MD, DC &amp; Online Live.<\/em> [Fotograf\u00eda]. https:\/\/thinkbiglearnsmart.com\/introduction-autodesk-maya-training\/ <\/pre>\n\n\n\n<pre class=\"wp-block-preformatted\">Cinema 4D. (2020). <em>En wikipedia.<\/em> <strong><a href=\"https:\/\/es.wikipedia.org\/wiki\/Cinema_4D\">https:\/\/es.wikipedia.org\/wiki\/Cinema_4D<\/a><\/strong><\/pre>\n\n\n\n<pre class=\"wp-block-preformatted\">Curso Arquitectura Cinema 4D. (2020). <em>En FlorMartz.<\/em> [fotografia]. https:\/\/www.flormartz.com\/catalogo\/cursos\/curso-arquitectura-cinema-4d\/  <\/pre>\n\n\n\n<pre class=\"wp-block-preformatted\">Ruffo, M. (26 Noviembre, 2016). <em>Spiderman Homecoming 3D.<\/em> [Fotograf\u00eda]. https:\/\/www.deviantart.com\/mattiaruffo\/art\/Spiderman-Homecoming-3D-CGI-647945139<\/pre>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Los modelos 3D permiten hacer la creaci\u00f3n de muchas piezas que se usan para la construcci\u00f3n e interacci\u00f3n con videojuegos. En el caso de Unity este se conoce como un motor de desarrollo o de videojuegos entonces; El termino motor de videojuegos \u00f3 game engine hace referencia a un softwareSeguir Leyendo<\/p>\n","protected":false},"author":49,"featured_media":1883,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"colormag_page_container_layout":"default_layout","colormag_page_sidebar_layout":"default_layout","footnotes":""},"categories":[30],"tags":[475,473,474,472,84,214,319],"class_list":["post-1831","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-niixer","tag-autodesk","tag-blender","tag-cinama-4d","tag-modelos-2d","tag-modelos-3d","tag-unity","tag-unity-hub"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.2 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Modelos 3D para modelar en Unity &#8211; Modelos 3D para modelar en Unity<\/title>\n<meta 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